I don't think I've been the only person who has been looking at ways to play my favorite Competitive board games online. And its seems like a whole treasure trove of untapped potential for Roll20. The Games I'm talking about here are stuff like Warhammer 40k, Guildball, Warmachine, and Infinity. I would love for there to be a way to get a group of people into playing some competitive games. But, there seems to be some features lacking that would really drive this possibility. What is a War Game? So to get people caught up on what I'm talking about let me go over what these games are about, and how they typically run. War games are competitive/casual fun factories. They feature separate factions that battle for dominance over land, treasure, and GLORY. They are highly tactical, allowing for and combination of awesome mechanics and cunning maneuvers. Typically war games involve two players, though they can often expand to include a whole lot more. Typically games are broken down into s few categories: such as matched play for tournaments, free play to try out units and tactics with your buddies, and campaign which enables each session to be linked together into a story. Then each player chooses a faction to play with which gives them access to certain abilities that others might not have. So What's the Deal? Traditionally these games are done on the tabletop where each player brings their army to the game table, set up the rules, roll out the mat, and get to playing. And, while you could technically play a game like this already on Roll20, there are some features missing that could really improve its implementation. Lets first off talk about the tokens. Everyone loves to have their own tokens put into any game. But, on Roll20, the only person who can implant their tokens is the Game Master. Similarly, being able to create your own sheet has been left to the GM, though you can have another person edit it later on. Burden is also placed on the game host to have all the rules need for the game. The ability to place in objectives and set up is only given to the Game Admin, good reasons for that of course, but it would be nice to have other people's help at times as well though. The Solution? We need to have the option to enable Admin roles to our players. Not just for wargaming, but for or roleplaying and other games as well. if this can be implemented, it would certainly place Roll20 a step ahead of the crowd, and give players more freedom for their games.