Hello, Thanks for taking the time to read my post. At current roll20 doesn't have much options for adjusting the text size / colour for the chat, which can at times make things tricky to read for me as I have fairly blurry eyesight at the best of times. I think the most major offender is the colouring used for the front and background of text produced by the '/me' command. It's basically orange on orange, which makes it very hard to read. While this is something of a nuisance, it doesn't make roll20 impossible to use, however I can only imagine how bad things are for people with colourblindness. Wikipedia has a pretty good chart on the topic (posted below), which should give some idea how it could be tricky for people to discern orange on orange text. Particularly if it's a colour they have trouble seeing in the first place. I wish roll20 would provide more system options for people who've got visual difficulties, being able to set colour options for font and background of certain things, either in game or via the GM's campaign settings panel would be a good start towards making roll20 more inclusive. While roll20 is not neccisarily a video game, I think there's notes to be taken from Mark Brown's video essay on designing for disability to be found on youtube here; <a href="https://youtu.be/xrqdU4cZaLw" rel="nofollow">https://youtu.be/xrqdU4cZaLw</a> I hope this is of some use to the roll20 team.