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Jukebox: Uploads larger than 20MB

Score + 20
1557457690

Edited 1557537031
I was waiting with excitement for this update, and have been waiting for the opportunity this week to get in and test it out. I grabbed a few of the 10-minute fantasy loops I purchased and dropped them in.....excitement squashed by the upload limit. :( 20MB is perfectly reasonable for the average song , but the common trend for ambience tracks (which is what I use 95% of the time) is a 10-minute loop . All of the hundreds of loops I've purchased to use in my games are around 22-25MB. I'm really disappointed with the limit, and would like to see it increased to 30MB to be on the safe side. Speaking of limits, I was very happy to see that they doubled the library upload limit for the audio (or was it tripled?). I'd like to see a pay-as-you-need feature to increase the library upload limit. I'd be willing to pay an extra $1/GB per month for what I need over the current limit. As this is IMO a decent additional revenue stream, please ask the team if this is doable.
1557460559

Edited 1557460647
+1 Definitely from me for this.  As already mentioned, most ambient tracks tend to be well over 10 min and unless you re-encode it with crappy bitrate, it will certainly be larger than 20MB.
1557760565
Stephanie B.
Forum Champion
Sheet Author
Since your audio is going to be converted on upload anyway, you might consider converting your longer tracks to ogg format (VP8 is the preferred codec) before attempting the upload. I am easily able to get 10 minute ambient tracks down to <10 mb this way.
1557761900

Edited 1557761928
The fact that it gets transcoded in upload makes it less desirable to re-encode the audio before hand.
1557773373

Edited 1557773392
Stephanie B. said: Since your audio is going to be converted on upload anyway, you might consider converting your longer tracks to ogg format (VP8 is the preferred codec) before attempting the upload. I am easily able to get 10 minute ambient tracks down to <10 mb this way. Thanks Stephanie. Although I'm not looking forward to converting hundreds of files, I'll try this out on a few. Are there any free tools you'd recommend to convert from MP3 to OGG/VP8?
1557776011
Stephanie B.
Forum Champion
Sheet Author
I use VLC, but if you want the best possible results, try ffmpeg. WWQuicksilver said: Stephanie B. said: Since your audio is going to be converted on upload anyway, you might consider converting your longer tracks to ogg format (VP8 is the preferred codec) before attempting the upload. I am easily able to get 10 minute ambient tracks down to <10 mb this way. Thanks Stephanie. Although I'm not looking forward to converting hundreds of files, I'll try this out on a few. Are there any free tools you'd recommend to convert from MP3 to OGG/VP8?
I generally just use command line tools with a simple script to batch convert audio.&nbsp; These are tools I generally use/recommend (not sure if it'll be of help to you specifically). For simple mp3 re-encoding, lame is what I'd recommend:&nbsp;&nbsp; <a href="http://lame.sourceforge.net/" rel="nofollow">http://lame.sourceforge.net/</a> ffmpeg if you're looking to transcode :&nbsp; <a href="https://ffmpeg.org/" rel="nofollow">https://ffmpeg.org/</a> &nbsp;
Thanks for the tips&nbsp; Stephanie and aisforanagrams. I'll definitely give this a shot this weekend.
OK, so I checked out LAME and ffMPEG and I could download the source code and try to guess/hack my way to the end...not into that. I could download some builds that use the source code...not into sketchy software that might be riddled with malware. I did find Wondershare's UniConverter, which seems legit and fairly highly rated/well-reviewed (conversion to medium-quality 256kbps OGG ~18MB and low-quality 128kbps OGG ~9MB)...but that's $40/year. I'm really not into yearly subscriptions for software and hate that the market has gone that way. I also don't really want to waste storage space for hundreds of converted files. So... What's the problem with increasing the upload limit to 30MB if the audio files are going to be converted to a lower quality anyway for storage within my library? Is it a bandwidth concern (thousands of users trying to upload their audio)? Also, I never got a response to the pay-as-you-need feature to increase my library storage. Is that something Roll20 is willing to consider?
1558325636

Edited 1558325722
LAME and ffmpeg are widely used GPL'ed software - in fact, VLC uses ffmpeg in the backend as do most popular video players and popular audio software like Audacity uses LAME for encoding.&nbsp; You can safely use them, they are not malware.
aisforanagrams, thanks for trying to be helpful. Perhaps I don't understand 'how' to properly use them. For LAME, I went to the project's "file area" and clicked on "Download Latest Version", opened up the file and extracted to a temp folder, and I don't see an installation file (there's a batch file, but no executable that I can find). I'm sure it's easy for some, but I'm not used to running stuff from the command line. I'd have to teach myself quite a bit to figure out how to use it properly. For FFmpeg I clicked the Download button, then clicked the Windows button and finally clicked Windows Builds which took me here:&nbsp; <a href="https://ffmpeg.zeranoe.com/builds/" rel="nofollow">https://ffmpeg.zeranoe.com/builds/</a> . That download site looks pretty dang sketchy, and the screenshots lead me to believe that once again this will be a command line implementation. Again, I appreciate the tips you have shared, but I don't understand why I need to go through so much hassle if Roll20 can increase the upload limit by 10MB. To that end, I'm still waiting for an answer to my questions.
1558430560

Edited 1558430692
Loren the GM
Pro
Marketplace Creator
What you are looking for is a front end graphical interface. Here is a link to one that might feel less sketchy.&nbsp; <a href="https://winlame.sourceforge.io/" rel="nofollow">https://winlame.sourceforge.io/</a> &nbsp;If you want to find others, googling lame front end will pull up a bunch more. Here is a list that has a lot of options that might be helpful.&nbsp; <a href="http://lame.sourceforge.net/links.php" rel="nofollow">http://lame.sourceforge.net/links.php</a>
1558451624

Edited 1558451715
WWQuicksilver said: Again, I appreciate the tips you have shared, but I don't understand why I need to go through so much hassle if Roll20 can increase the upload limit by 10MB. To that end, I'm still waiting for an answer to my questions. I don't think these suggestions will be on Roll20's radar unless you are able to garner at least 10 votes before some set period of time (maybe a month?).&nbsp; Right now you unfortunately have less than that.&nbsp; So that is probably why no one is directly answering you.
Thanks Loren the GM, I'll check those out. :) aisforanagrams, understood and thanks for the heads up.
To add to Loren the GM's suggestions, here's a GUI frontend I found for ffmpeg by googling, though I've never used it so I can't vouch for it. <a href="http://qwinff.github.io/" rel="nofollow">http://qwinff.github.io/</a>
Loren the GM, I tried installing winLAME but it failed...NVidia was using a file it said it needed to modify. Thanks for the tip though. aisforanagrams, I installed QWinFF and it worked fine. It has a simple, straight-forward interface and the files it converted to OGG were just fine. Thanks for your assistance. FYI to other folks out there... So after all that, I was messing with MediaMonkey, which I use as my player, and stumbled across a conversion utility within its interface (Tools =&gt; Convert Format)....go figure!! So I tested with it too and the files it converted to OGG were just fine. So at the end of the day I can just use one app for it all. Thanks everybody for your help! :)