Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Tales of Old Margreve - Charactermancer Bugs

1558291918

Edited 1558296901
Loren the GM
Pro
Marketplace Creator
Error - hangs on character creation: Any Erina character hangs on Building Your Character, regardless of class or other options (it appears to be hanging very early in the process if the red bar is any indication). If I close the sheet and re-open the Charactermancer and run it again, it will process the build. Here is a link to my complete console log if needed:&nbsp; <a href="https://www.dropbox.com/s/702cjemgqo21utn/Error%20Log.txt?dl=0" rel="nofollow">https://www.dropbox.com/s/702cjemgqo21utn/Error%20Log.txt?dl=0</a> I believe this is the relevant information from the log right after clicking on the Apply button to begin this process: Uncaught TypeError: Cannot read property 'toString' of undefined at Function.jqotenc (base.js?1557850056:20) at T.i.eval (eval at jqotec (base.js?1557850056:20), &lt;anonymous&gt;:3:447) at HTMLScriptElement.&lt;anonymous&gt; (base.js?1557850056:20) at Function.each (jquery-1.9.1.js:648) at jQuery.fn.init.each (jquery-1.9.1.js:270) at jQuery.fn.init.jqote (base.js?1557850056:20) at T.i.render (app.js?1557852742:552) at T.i.&lt;anonymous&gt; (app.js?1557852742:552) at T.i.trigger (base.js?1557850056:7) at T.i.change (base.js?1557850056:7) jqotenc @ base.js?1557850056:20 (anonymous) @ VM527:3 (anonymous) @ base.js?1557850056:20 each @ jquery-1.9.1.js:648 each @ jquery-1.9.1.js:270 jqote @ base.js?1557850056:20 render @ app.js?1557852742:552 (anonymous) @ app.js?1557852742:552 trigger @ base.js?1557850056:7 change @ base.js?1557850056:7 set @ base.js?1557850056:7 save @ base.js?1557850056:7 syncedSave @ app.js?1557852742:552 (anonymous) @ app.js?1557852742:561 app.js?1557852742:552 Really updating character sheet values app.js?1557852742:552 Setting up repeating sections took until 13ms app.js?1557852742:552 Finding list of dirty attributes took until 22ms app.js?1557852742:552 Querytest took until 31ms app.js?1557852742:552 Attribute cache compliation took until 31ms app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR global_save_mod_flag app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR global_skill_mod_flag app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR ac app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR global_attack_mod_flag app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR global_damage_mod_flag app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR global_ac_mod_flag app.js?1557852742:552 Set values (including auto-calcuating variables) took until 45ms app.js?1557852742:552 Took 47ms app.js?1557852742:552 Really updating character sheet values app.js?1557852742:552 Setting up repeating sections took until 8ms app.js?1557852742:552 Finding list of dirty attributes took until 18ms app.js?1557852742:552 Querytest took until 21ms app.js?1557852742:552 Attribute cache compliation took until 22ms app.js?1557852742:552 FILLED IN A DEFAULT VALUE FOR rtype app.js?1557852742:552 Set values (including auto-calcuating variables) took until 26ms app.js?1557852742:552 Took 28ms app.js?1557852742:552 Really updating character sheet values app.js?1557852742:552 Setting up repeating sections took until 6ms app.js?1557852742:552 Finding list of dirty attributes took until 21ms app.js?1557852742:552 Querytest took until 27ms app.js?1557852742:552 Attribute cache compliation took until 27ms app.js?1557852742:552 Set values (including auto-calcuating variables) took until 36ms app.js?1557852742:552 Took 38ms 5VM12:904 UPDATING SKILLS app.js?1557852742:552 Really updating character sheet values app.js?1557852742:552 Setting up repeating sections took until 6ms app.js?1557852742:552 Finding list of dirty attributes took until 8ms app.js?1557852742:552 Querytest took until 11ms app.js?1557852742:552 Attribute cache compliation took until 12ms app.js?1557852742:552 Set values (including auto-calcuating variables) took until 18ms app.js?1557852742:552 Took 19ms Erina Race Ability Score Increase should only allow a choice of Wisdom or Charisma. All options other than DEX are available. Keen Senses (proficiency in Perception) not reflected in Race options, and does not get added to sheet. Forest Dweller Background: Not adding Tool Proficiencies (Nature, Survival) Not adding Language (Sylvan) Pouch with 5gp is added as an inventory item, not to the GP section No place to roll for the Life Changing Event - could this be rolled and added to the Bio section of the sheet somewhere? (I understand this may be a limitation of the Charactermancer, not a bug) Similar to the previous item, can there be a way to select which Variant you wish to use? Alseid Race Darkvision not added Piney Race Speed is not added to the sheet The Underfoot Roguish Archetype Level 3 Cantrip selection is currently for 3 cantrips. Shillelagh is a required cantrip but it is not forced, and there is no indication on the spell selection page that this is an archetype feature rather than an option spell. "Level undefined" with a checkbox for " Category:Spell s Name:" is shown below the Level 1 spells selection box. When learning Level 1 spells, 2 of the spells available should only be from the Divination or Transmutation schools. Is there a way to show this on the Charactermancer? Future spells learned at higher levels all must also be from these same schools. Perhaps not a bug, just limitation currently on Charactermancer? No spellcasting ability is assigned on the sheet - it should be Wisdom Cleric - Hunt Domain Level 1 Proficiency with Martial Weapons not added to character sheet. Wizard - Courser Mage Level 2 Stalking Savant doesn't add Stealth proficiency to the sheet. Druid - Circle of Owls Level 2 At 2nd level, you learn the Message cantrip (this is listed under Circle Spells). This currently isn't being done. Druid - Circle of Roses Level 2 At 2nd level, you learn the Friends cantrip (this is listed under Circle Spells). This currently isn't being done. Bonus proficiency is not a choice. Should be able to add Deception, Intimidation, or Persuasion. Warlock - Hunter in Darkness Level 1 Bloodhound not added to the Level 1 spell list. Warlock - The Old Wood Level 1 Animal Friendship and Poreveit's Mantle not on Level 1 spell list. Forest's Defender should provide proficiency with Shields. It does not. Forest's Defender should provide Shillelagh as a free cantrip. It does not.
Hello Loren the Gm, Thank you for this information. I have moved this report to the Charactermancer (5e OGL) 1.0 Bug Report Thread . As such, I am going to close this thread.&nbsp; If you have any additional information related to this issue, please post it in that thread.&nbsp; Thanks!