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Here is a macro that I created : /r ?{Nombre|2}D10<?{cible|5} It throws a number of 10 sided dice, w<ith a success for each dice less or equal to a value. My question is : how to have a double succes on each 1 rolled ? Thank you.
The first thing that comes to mind is making a custom table with the values: 2, 1, 1, 1, 0, 0, 0, 0, 0, 0. This has 1 chance of 2 successes, 3 chances of 1 success... The same as your d10 example. You could create a different table for each target value (cible). There is probably a better way to do this, I'll try that later.
There;s no good way to do this at the free subscriber level. The table is one way, but as Mike points out, you need a separate table for each difficulty thanks to the extraordinarily bad implementation of tables roll20 uses, One thing you can do is sort the dice in the result, making it easier to spot the 10s rolled. For example: /r ?{Nombre|2}D10sd<?{cible|5}