CombatTactics (working correctly) /w ?{What's your goal?| Debuff the Enemy, #DebufftheEnemy | Get Away, #GetAway | Take Cover, #TakeCover } DebufftheEnemy (working correctly) &{template:npcaction} {{name=Debuff the Enemy}}{{description= Disarm = Atk Roll vs. Athletics/Acrobatics to knock 1 item from an enemy's grasp. Grapple = Replaces 1 attack. Athletics vs. Athletics/Acrobatics to reduce enemy speed to 0 and gain adv. on attack rolls. Shove = Replaces 1 attack. Athletics vs. Athletics/Acrobatics to knock prone or shove 5 ft. }} GetAway (not working) &{template:npcaction } {{name=Get Away } } {{description= Dash = Double movement this turn. Disengage = Don't take attacks of opportunity this turn. Dodge = For 1 round, attacks against you have disadv. and you have adv. on DEX saves. Hide = Stealth check to become hidden. } } TakeCover (not working) &{template:npcaction } {{name=Take Cover } } {{description= You can take cover behind a wall, bush, another creature, and many other sources. 1/2 Cover = +2AC 3/4 Cover = +4AC Total Cover = Can't be targeted. Prone = Disadv. from ranged attacks. } }