EDIT: Sorry, missed the part about global illumination. The only way I can think to do it with global illumination would involve lots of maneuvering on the DL layer and creative use of the OneWayDL script. Even then, it probably wouldn't work as intended. Idk if it's possible, but maybe a script could be made to limit a token's vision... I don't recall the reference I found it, but here's the token settings I use for this: Just change the 3's to 6's. If you're using AFoW, you'll want to make sure you don't have it set to be revealed by light, is this will likely reveal the entirety of most maps. Light sources will still appear, but only the source square. Example: When the PC gains blindsense 30 ft at 10th level and blindsight 15 ft at 15th level, you can apply both auras to represent these.