Tales of Armerila Campaign Co ntinent of Armerila Armerila is a rather new continent compared to most others, formed and governed by 4 major Kingdoms. The continent has known peace and harmony for some time now, and each major Kingdom has brought it's own major benefit to the continent as a whole. However, as years have past, each Kingdom has seen it's own share of troubles, which seem to grow with each passing day. Tensions high, fighting among families, odd occurrences... Each capital it's own problem, and many begin to wonder if it's dark omens that fall on their land, or if perhaps something much darker lies afoot... Session Information Session Length: 3-4 Hours Core and Official Classes and Races. Group Size: 3-6 PvP: Not Accepted Pay to Play: $5 per Session via Paypal or Roll20 Credit - Session 0 is Free and you may sit in on games to see if the campaign is for you. Communication: Voice should be available to you. What You Can Expect - A fun, interesting game, with an expansive and open world to explore, and an adventurous story that will want you wanting more. &nbsp; - Friendly and accepting group of people that just wanna enjoy themselves. - A DM that will do his best to make sure you and everyone else at the table has a good time. About the DM I have been playing D&amp;D for about 15 years now, and 10 of those have been as a DM. I have played a variety of games and have been part of a plethora of adventures, and it has always been my pleasure to bring an exciting and compelling story and world to my players. My style of DMing has always been to say 'yes' to my players, and allow them the freedom to be and explore who they wish to be in the world I bring to them. Character Creation - Official races and classes accepted. - Point Buy and Standard Array of 15,14,13,12,10,8 (With Alternative rules for Pathfinder) - A character sheet will be provided on joining the game. A discord will also be provided, to communicate, and talk further about character creation prior to the game starting. - Evil Characters are not allowed. Why Pay? That's a good question, so let me give a few good reasons; - No DM Bailing - I'm in it for the long-term, and the game fee helps and supports me in continuing to do so. - Avoid the difficulty of getting into a game. - Quality Preparation and Effort - The game fee allows me to put in the time and effort of bringing you a high-quality and pleasurable gaming experience. - Pro Features - The game fee helps to continue that I am able to bring you Pro Features to every game. Further Information The game is actually played in two different systems; D&amp;D 5e, and Pathfinder (1e and soon, also 2e). There is currently a group of players on both sides, each on their own separate journies through Armerila, looking for adventurers to join them. As it stands: D&amp;D 5e group: 3 Players (Weekly/Saturdays/11AM-2:20PM PST/Currently Lv. 4) LFG:&nbsp; <a href="https://app.roll20.net/lfg/listing/152354/tales-of-armerila-5e" rel="nofollow">https://app.roll20.net/lfg/listing/152354/tales-of-armerila-5e</a> Pathfinder:&nbsp; 3 Players (Weekly/Sundays/1PM - 5PM PST/Currently Lv. 6) LFG:&nbsp; <a href="https://app.roll20.net/lfg/listing/152205/tales-of-armerila-pf" rel="nofollow">https://app.roll20.net/lfg/listing/152205/tales-of-armerila-pf</a> If you are a group of players already formed, and looking for a game, do talk to me, and we will try to work something out.&nbsp; If you have any other questions, please feel free to ask in thread, or feel free to DM me.&nbsp; This game will require payment to the Game Master at a rate of $5 per Session via Paypal or Roll20 Credit. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.