Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

it's a trap issue. what am i doing wrong

ive set up a trap with a token selected and done everything right as far as i know but i keep getting this result  (From Trap theme: 5E-Generic):   Please provide name of the attribute for either passive perception or the perception modifier in the One-Click options. what do i need to change here?
1571419432

Edited 1571419704
Ziechael
Forum Champion
Sheet Author
API Scripter
On the script page where you installed It's A Trap you want to click on the script name again then find the appropriate option in the script information text that will appear. If you are using a specific 5e sheet (OGL or Shaped) then there are specific themes for them that won't require this step. vvvvvv Click me! vvvvv
thank you very much dude. it seems to be working properly now. if i can pester you for help on one more thing how do i make/select a path to have that work as the trigger? again cheers for the help :)
1571424530
Ziechael
Forum Champion
Sheet Author
API Scripter
It's been a while since I've actually used the script (enjoying a stint as a player for a change!) but I believe you select your trap, run the setup macro (!ItsATrap_trapCreationWizard_showMenu) and then you can use the line tool to draw a path, select that then use the 'Set Trigger' option and then (with the line you drew selected) choose the 'set selected paths' to set the path as a trigger, you can add others by doing the same thing and choosing 'add selected path' to have more than one trigger (I think). Once you've got a trap setup fully you can look at the token's gmnotes to see how the menu creates the json the trap uses, master that and you can avoid using the menu and edit trap settings at source (paths require the id of the trigger). I recommend having a test game to play around with it, just make sure you have the player ribbon on the testing page otherwise nothing will work ;)
again thank you very much dude. ill test that out asap. cheers :) 
1571435785
Ziechael
Forum Champion
Sheet Author
API Scripter
You are totally welcome, have fun torturing your players!