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Looking for a werewolf the apocalypse game or a vampire 5ed game

Hello I am looking for a werewolf the apocalypse game  here is a little biography about myself  GMing Style:  I tend to be a GM that has a general idea for a story, an idea of several ways it could end, and be improvisational and adaptive as the situation warrants.  I do actually plan, but I don’t plan out each and every crack in every brick in the walls of the alley your characters run into.  I plan a framework and general directions it could take, but the details fill themselves in as the players play the game, make decisions and take actions.  I guess most people call that more of a fluid style, because I definitely try to avoid railroading my party, or leading them by the hand from Objective A to Objective B.  I prefer for my players’ decisions and actions to have an effect on the game world, large or small depending on the situation and what those decisions and actions are.  Your character’s destiny is in your hands, so to speak. Also, I hate rules lawyers, min/maxers, and other such disruptive play styles and types.  Interesting and engaging characters are more favorable compared to a character that is more a page of numbers than an actual character with personality and a sense of being.  I know the rules of the system pretty well to extremely well, but I’m still human, so I may forget something here and there (which happens a bit these days unfortunately).  So if I forget or misinterpret a rule now and then, I’ll follow the game designers’ advice and “when in doubt, make it up.”  I prefer the game to be fun rather than bogged down with a million technicalities that ultimately do nothing but disrupt the game with undue discussion.  Therefore, I stick more to the spirit of the rules (or the “rule of cool” as some call it), rather than the rigid rules as written method.  So, simply put, that means don’t grab your book and start flipping pages to a rule I forgot or that I got the details wrong of, because that only bogs the game down and ruins it for everybody.  We can talk about anything like that after the game, not during it. Something else worth mentioning is that I despise metagaming.  For those that don’t know what metagaming is, at its core its taking information that you, the player, knows but your character doesn’t know and using that information in character as if your character did know it.  For example, if you the player knows what was said in that secret and shady exchange another character had in a back room with a Nosferatu spy, but your character was across town feeding on some stockbroker, you’re metagaming.  Another example is if there’s a murder you have to solve that your character wasn’t present for, while one of the other players’ characters witnessed it, but yet your character knows details that there is absolutely no way they could possibly know those details, but you, the player, was at the table while the scene was being played out, you’re metagaming.  There are other types of metagaming but those are examples. Game Etiquette:  Typically, I like to give the group a few minutes to chat, talk, joke around and such before a game actually starts so they can have it out of their systems for the most part when the game gets going.  For this purpose, showing up a few minutes early for that out of character banter is a good idea.  It’s by no means required, merely suggested. I am GMT+1 and I am free any time after 11pm 
If you are looking for players. I'd be interested. Have some experience with WOD
Mark M. said: If you are looking for players. I'd be interested. Have some experience with WOD Well I not looking for players I looking for a game 
Hi Tina Giving you a bump, i love your style that for sure. shame our schedules not a fit else i am sure we would have worked something out