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Two-Way Viewing

I don't know if this has already been covered in a suggestion, or even if such is possible, but it would be incredibly handy to have a means by which one token could see something from a particular vantage point, but others could not. For example, consider a two-way mirror. Someone behind the mirror can see the room normally, but someone in front of the mirror can see only their reflection. Passage for the person behind the mirror is still blocked, but vision is not. Another example would be elevation. Someone standing atop a rock might not be seen from the ground, but could easily see things around the rock that were not right up against it. In a similar vein, is there a way that passage can be blocked, but not vision (such as with a window)? The characters should be able to see through it, but not move through it.
You may want to cast your vote to this existing Suggestion: <a href="https://app.roll20.net/forum/post/1242655/dynamic-lighting-one-sided-dynamic-lighting" rel="nofollow">https://app.roll20.net/forum/post/1242655/dynamic-lighting-one-sided-dynamic-lighting</a> As of this writing, it has 526 votes.
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .