Ed, the steps for the method that Kraynic suggested is what you need to follow after you enter into your game Go to the map page Change your layer to map (or whichever layer the map is on) If it is whole map (one piece) just click on the map to get it selected then click "Z" and it will pop up. If it is a not a whole map but created through the use of tiles and tokens, you will have to do the following Remove anything that is not static and won't be moved or removed (doors, PCs, maybe furniture, etc...) by moving it to the GM layer and turn the GM opacity to transparent (makes them invisible only). Disable the grid (or turn it's color to transparent) Zoom out and screen capture your map to past into your favorite 3rd party photo app to make it into a whole map. If there is not enough detail kept, you will have to zoom to where you have your detail and do a series of screen capture/ photo app to have sections of the map stored. Now you can either stitch all the sections into one map or upload the sections and lay them next to each other in the new campaign.