You were recruited to
be acolytes serving a member of the Most Holy Inquisition. How could you refuse
to be servants of the Emperor, to bring death to His enemies, to thwart their
plans, to keep the Imperium of Man safe? And everyone knows, that even if you
wanted, the Inquisition can not be denied.
Your life has changed.
You were taken away from your home on board of a ship belonging to a Rogue
Trader. There, in the dark holds of the ship you were formed into an "acolyte
cell". No one bothered to tell you where you were going, or why. Days
passed, then weeks. You had only your group to pass the time with. The ship's
crew avoided you, as if you were lepers.
At last your journey has
come to an end. A tall, hooded figure, who introduced himself as Interrogator
Malachi, came to your cabins, and told you, that the time to serve has come,
and your master will see you now.
This is a recruitment thread for a Dark Heresy game.
Starting
time: 7-8 PM GMT +3.
<a href="http://www.worldtimebuddy.com/?pl=1&lid=123,8,5&h" rel="nofollow">http://www.worldtimebuddy.com/?pl=1&lid=123,8,5&h</a>...
Session
Length: 3-4 hours.
Frequency:
Weekly game.
Day: Monday
or Tuesday.
Number
of players: 3-4.
Themes of the game:
The
main focus of this campaign is investigation. Absolutely no railroading. The
players are expected to take initiative and fulfill the orders of their Inquisitor
at the best of their ability. Investigation/Socializing/Combat
ratios are expected to be equal. All characters will have something to do, and
game situations will sometimes be tailored for individual characters skills and
abilities.
What should be expected of the game:
1. Doing the
Emperors Holy Work.
2.
Abiding to the Rule of Cool.
3.
Story > System.
4. A
fun and friendly GM (that would be me).
5. Some house rules TBA
later (the system is old).
What you should
not expect:
1. Me
following the rules 100% of the time.
2.
Railroading of any kind.
3.
Perfect English from me (my English is OK, but it's not my first langauge).
4.
Combat maps of any kind. Combat is not the focus of the game, and we will do a lot
of hand waving and guesstimating in combat.
What do you need to join the game:
1. A desire to play (duh!)
2. A working microphone for voice chat.
3. A skype account (we will be using a skype conference for voice chat).
4. One free weekday.
5. You must be a fun and friendly player. Wheaton's Law is absolute!
6. You must know the setting at least a bit. The
system is not a problem, but I found out that it's very hard to GM 40k for
players that have no idea what they are getting into.
7. You must be
interested in RPing your character. The game will have combat (The Emperors
Work often ends with fire), but WAAAGH is not the focus of the game.
8. You
must be ready to lose your characters, maybe even due to actions or inaction of
other characters. You must not turn IC conflict into an OOC one. Solid
realization that this is only a game is a must.
If you
want to talk in real time, or hear my English if you are in doubt, feel free to
hit me on skype. My skype name is vnergalv Because we will be using skype for voice chat, adding me in skype, even if you don't want to discuss anything, is still a good idea.
If you
want to join, please leave a comment in this topic. It's a lot easier to keep
track of applications this way.
I
thank everyone who gave me a couple of minutes of their time reading this wall
of text.