
Another year and still no DM's Guide?
I went to give a character a magic item tonight and realised the DM's guide's items aren't in Roll20. But SRD and Xanathars are....
I would happily pay for a DM's essentials pack, instead of trying to implement stuff in Roll20 from scratch.
Repeating Curtis T's excellent points because plagarism saves time.....
Essentials!
- Magic items... more compendium items woo!
- All the assorted rollable tables - Bring em along.
- Traps - we need you on the GM layer (or a new trap layer)
- Treasure - tool for the active GM would be nice
- Appendices mix of art assets, compendium entries, and rollable tables.
Nice to have:
- NPCs - already covered in Roll20; potential for a NPC-amancer
- All the various class options and such - need true implementation into Charactermancer, etc. (eg paladin oathbreaker)
- "Master of Rules" - optional rules for charactermancer and the compendium
Personally, I would say that all the flavour and content for worldbuilding doesn't help so much in Roll20 since it is how-to rather than content, but basics like core magic items not being available is a real hassle!