So here is v1, it's not quite as I'd do it myself but it's a start, allowing a simple toggle between a single and multi-attack and additional option to include rake (although with this quick and dirty hack it only will show the rake if you've selected full attack). /w gm &{template:DnD35Attack} {{name=@{selected|token_name}}} {{subtags=attacks @{target|token_name} (vs AC) }} {{npcflag=true}} {{fullattackflag= ?{Attack type|Single,[[0d0]]|Full/Pounce,[[1d1]]} }} {{attack1=Bite: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{critconfirm1=Crit!: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{fumbleroll=Fumble: [[ 1d20 ]] }} {{damage1=Bite Damage: [[ 1d6 + @{npcstr-mod} ]] }} {{critdmg1=+[[ 1d6 + @{npcstr-mod} ]] crit dmg }} {{attack2=Claw 1: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} - 2 ]] }} {{critconfirm2=Crit!: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} - 2 ]] }} {{fumbleroll=Fumble: [[ 1d20 ]] }} {{damage2=Claw 1: [[ 1d3 + floor(@{npcstr-mod}/2) ]] }} {{critdmg2=+[[ 1d3 + floor(@{npcstr-mod}/2) ]] crit dmg }} {{attack3=Claw 2: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} - 2 ]] }} {{critconfirm3=Crit!: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} - 2 ]] }} {{fumbleroll=Fumble: [[ 1d20 ]] }} {{damage3=Claw 2: [[ 1d3 + floor(@{npcstr-mod}/2) ]] }} {{critdmg3=+[[ 1d3 + floor(@{npcstr-mod}/2) ]] crit dmg }} ?{Raking|No,|Yes,{{attack4=Rake 1: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{critconfirm4=Crit!: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{fumbleroll=Fumble: [[ 1d20 ]] }} {{damage4=Rake 1: [[ 1d3 + floor(@{npcstr-mod}/2) ]] }} {{critdmg4=+[[ 1d3 + floor(@{npcstr-mod}/2) ]] crit dmg }} {{attack5=Rake 2: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{critconfirm5=Crit!: [[ 1d20 + floor(@{npchitdie}*0.75) + @{npcdex-mod} ]] }} {{fumbleroll=Fumble: [[ 1d20 ]] }} {{damage5=Rake 2: [[ 1d3 + floor(@{npcstr-mod}/2) ]] }} {{critdmg4=+[[ 1d3 + floor(@{npcstr-mod}/2) ]] crit dmg }}} {{notes= Note: if it hits with it's bite, it can attempt to grapple as a free action}} I'm going to work on an extended v2 as some point that will give a much more versatile experience to suit a Leopard owner... it's worth noting that this one will scale with the increased in HD, Str and Dex and incorporates the fact that animal companions gain multiattack when they have 3+ natural attacks as standard)