Hello there, I am new to Roll20 macros system and I am building homebrew fight system for Skyfarer tabletop game, as official one doesn't exist. I am using default character sheet and I have following Damage DMG calculation: /roll 1d5 + selected char CHARACHER_DMG_STAT + selected char WEAPON_DMG both CHARACHER_DMG_STAT and WEAPON_DMG are set in Attributes of the Character and this works fine, But is not very convinient, because there are a lot of weapon properties. And if player wants to change weapon during his turn I have to manually edit all of them. Is there way to do something like /roll 1d5 + selected char DMG_STAT + selected char WEAPON_IN_HANDS_LINK | DMG So I can make an array with each weapon and its stats (probably "character" that represent weapons) and make it so players have variable that determines weapon they have. Thanks in advance!