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Dynamic Lighting Noob question

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Edited 1585871289
Hi all,  So I've watched some YouTube tutorials, paid for PRO subscription and... I'm stuck. On one of my maps, I've enabled the Fog of War, placed a campfire token, assigned it light parameters as per the screenshot and in GM view I can see where the light radiates to, but in ctrl+l vire is 'Hello Darkness, me old mate'... Any idea as to what I'm doing wrong? Also, yes, I have enabled 'has sight' for player token.
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Andreas J.
Forum Champion
Sheet Author
Translator
You have the check the "has sight" checkbox
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Kraynic
Pro
Sheet Author
Konrad said: I've enabled the Fog of War If you have regular Fog of War enabled, that blocks all vision and only allows sight where you have used the reveal tool.  Advanced Fog of War should allow vision where tokens have sight and light.
Yes I did. Turns out the issue was in page settings. I thought I had to have both Fog of War and Dynamic Lighting ticked off, it turns out it works as I expected it with only Dynamic Lighting box checked. Which brings up another question - what does Fog of War mean exactly in terms of mechanics? 
This solved the issues I was having as well. "what does Fog of War mean exactly in terms of mechanics?" I think this is the only feature that is there without a Roll20 Subscription. I assume it just stays there once you upgrade, but I'm not 100% certain.
Kraynic said: Konrad said: I've enabled the Fog of War If you have regular Fog of War enabled, that blocks all vision and only allows sight where you have used the reveal tool.  Advanced Fog of War should allow vision where tokens have sight and light. Yeah, I figured that bit out. It seems that both just the dynamic lighting and DL+Advanced Fod of War give similar results in my particular scenario (see screens below). If someone could explain to me how they differ mechanically, I'd appreciate it.
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Edited 1585878849
As a bit of summary (copied from others): Fog of War (Regular): Think of this  as a sheet of black paper you put on top of the map on a physical table top. It trumps everything: Dynamic Lighting and Advanced Fog of War. Turning it on is like covering your table with that paper sheet. Using the reveal tool is like cutting part of it away or removing pieces of it. This is the only option available to Free users. Fog of War (Regular) is the nuclear option: No matter what else is going on, players may NOT see the obscured area. Many people prefer it to Advanced Fog of War or even Dynamic Lighting, because it is pretty darn foolproof and uses almost no computing power. As GM you know exactly what the players can see. Dynamic Lighting allows you to set real-time sight lines and view distances. You can't see through the DL lines, and you can only see as far as you have light (depending on settings). Fog of War (Regular) still blocks this. Advanced Fog of War is like a dim memory of what your token has seen. It's not the same as Fog of War (Regular). It's like a slowly revealed snapshot of the map without any tokens on it. This is getting replaced with a better system soon, and given a better name. Fog of War (Regular) still blocks this.
Thank you so much  Rabulias