Jay R. said: KC, quick question: if I wanted to insert conditional text in the command you provided -- like one message for gaining inspiration, and one for using it -- where would I put it? Something to show in general chat? Something like this seems to work: !setattr {{ --charid @{target|character_id} --evaluate --inspiration#("%inspiration%"!="on")?"on":"0" --inspirational_text#("%inspiration%"!="on")?"You are feeling inspired to do something great soon!":"Your inspiration has given you an advantage!" }} @{target|inspirational_text} I tried it with @{selected} syntax first, but it didn't like that very much. Of course, you'll want to create an inspirational_text attribute on all of your player characters beforehand or you'll get some error messages spit up for the first time you run it (after that it would be fine). Edit: Actually, if you want a message to show in chat, you're probably more interested in naming names than using a second person pronoun, so something along the lines of: !setattr {{ --charid @{target|character_id} --evaluate --inspiration#("%inspiration%"!="on")?"on":"0" --inspirational_text#("%inspiration%"!="on")?"@{target|token_name} is feeling inspired!":"@{target|token_name}'s inspiration has given an advantage!" }} @{target|inspirational_text}