Dynamic Lighting newb here. I'm trying out the Updated Dynamic Lighting on a map. Is there a way to make an object (ideally a token) always visible to the players, regardless of line of sight? I'm building a map which involves a large fire running through an orchard. The lines of trees will block line of sight for tokens & objects at ground level, but the flames behind the trees go higher, and I want the players to be always aware of where they are. So in this diagram, where the lines represent rows of trees that block sight at ground level, I want the players to be able to see the fire, but not the monsters. Is this achievable with Dynamic Lighting?