Hi Ulrich. I got you, with some tips, answers, and offer I suppose. In the future probably start your own question thread, and not to just add onto Clem's question. Yes Roll20 is a bit confusing and overwhelming at first. That is why I always recommend starting with the blank, basic, free tabletop (no paid sub, no modules). This way it has the fewest features enabled and you learn it like your kitchen table: Here is paper, here is color markers. Here are dice. Here is text chat. Here is where you can draw or put a map. Here are the Players entering. For your first game session or meeting, have only this. I understand they are just 13 years old. On the first day with the blank map, you can have a Dice-Rolling and Colorful Drawing challenge on the blank map. (You can admit, "hey we are testing this not playing D&D yet" or run it as D&D but just draw some X's for Goblins on that day). 1. If you subscribe to Roll20 it will NOT open-up most Modules. You'll get a couple of free ones, demo and intro modules. You do not need to subscribe or buy a module at first. I recommend you don't, at first. Try the basic free version then decide if the extra features are needed to purchase. They are nice to purchase but it's best to learn the Roll20 interface without extras added at first. 2. Yes roll20 modules contains all the Text of the module (including what you might read to players). Most of the text will be under the JOURNALS tab in Handouts. Most of the Maps will be on pre-made Pages in your Page toolbar, once you buy and load a module. 3. LMoP is highly set-up and generated, once you buy it and make a game table with the module. It will save you a lot of set-up time. It's a great product and adventure. It's a good starting adventure. It would be fun for your group of mixed kids and adults. I bet you'll be ready to buy it after running one blank/empty game table session just to get all your troops logged-in for the first time with fewer bells/whistles at first. Second week, start on the module. 4. Yes you should spend a few hours play-testing and learning this website. It's easy but it has a lot of options, and some of the interface buttons are counter-intuitive. There are some common mistakes and pitfalls. Since you're going to be the leader and teacher of the group at first, you want to understand the site. On the other hand I bet those 13 year old kids will have a natural ability to notice the buttons of this website. They will probably be teaching you how to roll special dice and other tricks. 5. Yes and No. In your situation & given the purpose and current state of the iPad / Tablet App, I wouldn't recommend it at all, unless necessary. Would be much better for each 13 YO player to have a computer or laptop. If necessary they run on iPad, only you (the Creator and GM) needs to be a subscriber. The tablet users in your game, do not need to pay, just you the game owner creator. Hope this helps. Happy adventuring. Ulrich said: Hello all, im trying to understand how to use roll20 to entice my two 13 yr old children to play. I have a group set up and with them it would make 7 players. That said, I was thinking of using roll20 and purchasing the LMoP pack, but I have a number of questions (not the least of which is that I feel very overwhelmed by roll20’s ability to share maps): 1. If I pay for roll20 will that open up the LMoP or do I have to purchase that campaign as well? 2. Is what roll20 offers the whole campaign? It seems like it’s been broken up but I’m not sure if it has all the text I need to read to the group or if roll20 is centered around map Sharon FB only 3. Roll20 seems like there’s so much in it that it’s overwhelming. How can I set up roll20 so that it’s “easy to use”, what I mean is if I want to set up LMoP is there much to do in the way of setting things up or is it already pre generated? 4. i would like to run this campaign this weekend but it seems that I will have to spend a few hours playing around with this thing to understand it, an I right with that assumption? 5. I’ve read that only one person need a paid subscription to unlock use for other players to use roll20 on their tablets/iPad, that true? im basically feeling very overwhelmed by all this and wasn’t sure if anyone can point me to a step by step guide one how to set up LMoP so I can get to understand how this thing works thanks