So I'm trying to set up for a game of Kagegami High, but the character sheet currently rolls attribute rolls completely wrong. The thing is, I can see why they did it the way they did it because I can't figure out how to roll it correctly. So here is the way it should work: You roll a number of dice equal to the attribute (for instance, @{athletics}) 1 is a 1d6-1, any additional dice are 1d6. All of these dice are added together. Overall this part isn't the hard part. That is just 1d6-1 + the (stat -1)d6 The challenging part is that if the 1d6-1 rolls a 0, then it should alert the player as that means something weird is going to happen. Any way to do this?