So what I'm trying to do is for this macro to function while adding in a specific characters bonus to hit. I'll be doing the same thing for damage. I'm very new to this so I'm just guessing my way around. Here is what I'm using. /emas @{selected|token_name} attacks @{target|token_name} (AC @{target|ac}) a total of ?{How many attacks} times, with [[?{How many attacks}d20>[[@{target|ac}-?{modifier}]] ]] success. Basically I want to replace the modifier with an ability. So rather than request a modifier it just adds say, +5 to the d20 roll. Now I can get it to add the +5, but it just adds it to the total number of rolls and adds them all up. What I want it to do is roll the dice, add +5 to each and tell me how many succeeded. I assume I can translate this over to damage using this macro... /emas As a result of the successful hits, the enemy takes a total of [[(?{Number of hits}D?{Damage Dice})+([[?{Number of hits}*?{Damage Mod}]])]] HP's of damage! I'm using tokenmod, and though I've looked around this either isn't possible or I'm dumb...im probably dumb.