Hey folks, Fairly new to Roll20, very new to Pro subscription and playing with macros. I've got a token-mod API going for the druid in my game to wildshape. It works perfectly, but I just discovered the ability to add /fx macros and thought it would be fun to create a burst of green energy when the druid does his thing. This is what the code looks like: /fx nova-slime @{selected|token_id}
!token-mod {{
--set
?{Choose Form|Brown Bear,currentside#1 represents#@{Brown Bear|character_id} width#[[2*70]] height#[[2*70]]
|Dire Wolf,currentside#2 represents#@{Dire Wolf|character_id} width#[[2*70]] height#[[2*70]]
|Felix Felicitus Faust,currentside#3 represents#@{Felix Felicitus Faust|character_id} width#[[70]] height#[[70]]
|Giant Spider,currentside#4 represents#@{Giant Spider|character_id} width#[[2*70]] height#[[2*70]]
}
name|"Felix"
showname|yes
}} Everything works as expected when I test it . In-game, however, the token-mod works but the /fx does not trigger. I've been scouring forums for a while and found some people suggesting a "macro mule" for similar problems. I did that and still get the same results. Update: After some more tinkering, I've fixed that problem by justifying the /fx line to the left. I thought I had tried that before, but glad to get it working with a simple fix. Unfortunately, I've run into a new problem: the fx is only visible to the person controlling the token. E.g., while logged in as a player in one window and as a GM in the other I can trigger the macro from either side, but if I trigger it as GM, only the GM side sees the fx (and vice versa). Any suggestions?