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Dynamic lighting doesn't work with circles

Hi, I know the docs say that for "best results" the dynamic lighting layer should be drawn on using the line/polygon tool, but I gave the circle tool a try and it seems like it just doesn't work.  Players can see into the interior of the circle easily, and the bits which do properly block don't look circular.  Is this a known issue?
Yup. Previously known :) Not sure if it's something that'll be fixed or not though, but for now I recommend you just make a "circle" using the polygon tool instead, that works for me.
1363200251
Gid
Roll20 Team
This is a known issue. Circles don't have enough segment information for the lighting engine to understand the shape. As Asaram said, create a rounded polygon in place of a circle.
1363210167
Gauss
Forum Champion
Yeah, thanks to one poster I use a circle, draw a polygon/line on top of the circle, and then I delete the circle. Works great. Except for the tail, I cant really tell that I used the polygon/line tool. - Gauss