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Players overseeing with Dynamic Lighting

Hello, I'm trying to make an area where one PC is sneaking through and the others are overseeing from high ground. I want the PC on the ground to get all of the dynamic lighting effects as he sneaks through but the rest of the party to be able to see the entire map. I found one very tedious way, which is setting tokens with vision all around on the GM layer, controlled by all players except the one. Even if I set one token settings, copy, and paste the rest, that'll be quite some setup each time I want to do this for a different PC. Is there an easier/quicker way to do this?  Thanks!
Link the tokens in your GM layer to a character sheet so all you have to do is update it with the players you want to see everything, and it should automatically change all the tokens pulled from it accordingly.
Thanks Franky. It works but I have to move each token to the token layer and move it for the change to apply to my player screen (me in as player in another window, haven't tested with other players yet), so it's actually more work that way for some reason. Unless I'm doing something wrong...?
1589434422

Edited 1589434550
Oosh
Sheet Author
API Scripter
I'm confused - permissions or not, the tokens shouldn't be throwing visible light or providing sight from the GM layer should they? I'm pretty sure you need to leave them on the main token layer and trust your players not to bugger around with them. You can put them on the DL layer, but I think you might need "all players see light" set for that, which is no good for your sneaking person. What Franky posted above works for me - a character sheet called LightTokens or whatever, the default token is transparent with a GM-only aura to mark its location, has sight, throws bright light (not visible to all players). Drag new tokens from the journal and place them where you need to provide coverage (making sure they're all properly set up and linked to the character sheet before placing too many), then open the character sheet and give permissions to required players. It sounds like this is pretty much what you did? When I add or remove permission on my LightTokens character, it will update for the player as soon as they click or move or do anything in their browser window. You could try getting someone to join and see if their experience is the same as your dummy account?  Maybe it's browser related.