So I reworked my Faerie Fire macro so I could select a color (my players like to customize), but I still cannot get Combat Master to run the macro when I set the condition. The macro creates a dropdown menu from which I can select the color, and it makes all of the appropriate changes. The macro works fine on its own. I also added statusmarkers#!aura to each color selection on a separate macro, which also works just fine. However, I would like the macro to run if I select the condition in Combat Master, rather than having to run a macro separately. I am sure it has to do with this bit: I just don't know enough to figure out how to make it work, so any help would be appreciated. What am I missing? !token-mod ?{Color|Blue, --set aura1_radius#10 aura1_color#0000ff light_otherplayers#on light_radius#10 light_dimradius#0|Green, --set aura1_radius#10 aura1_color#008000 light_otherplayers#on light_radius#10 light_dimradius#0|Red, --set aura1_radius#10 aura1_color#ff0000 light_otherplayers#on light_radius#10 light_dimradius#0|Violet, --set aura1_radius#10 aura1_color#ee82ee light_otherplayers#on light_radius#10 light_dimradius#0|End Spell, --set aura1_radius# light_otherplayers#off light_radius# dimlight_radius#} Macro that also adds the token marker: !token-mod ?{Color|Blue, --set aura1_radius#10 aura1_color#0000ff light_otherplayers#on light_radius#10 light_dimradius#0 statusmarkers#!aura|Green, --set aura1_radius#10 aura1_color#008000 light_otherplayers#on light_radius#10 light_dimradius#0 statusmarkers#!aura|Red, --set aura1_radius#10 aura1_color#ff0000 light_otherplayers#on light_radius#10 light_dimradius#0 statusmarkers#!aura|Violet, --set aura1_radius#10 aura1_color#ee82ee light_otherplayers#on light_radius#10 light_dimradius#0 statusmarkers#!aura|End Spell, --set aura1_radius# light_otherplayers#off light_radius# dimlight_radius# statusmarkers#!aura}