I'm not complaining, but I am curious as to the odd or even numbering in labelled hexagons. Is this a standard in hexagon systems on computer games and/or board games? I haven't played any Avalon Hill board wargames since the early 90s and a couple of decades before that for SPI, so I can't recall the hex numbering systems used in those games. When I used to make maps on hex paper for my D&D campaigns, I would use all numbers. For example, A1, A2, A3, A4, A5, etc and B1, B2, B3, B4, B5, etc. I found this easy as players could just count. Counting by 2s for even numbers is easy, but I don't think it comes as naturally for odd numbers. Again, not complaining, I'm just curious as to why this convention was chosen. Any comments would be appreciated.