I found an incredible macro by Finderski for Savage worolds tabbed autofire, but I think it was created before the new character sheet came out. I'm new to all this macro, templates and stuff, but I have been scouring the website and messing with the macros for hours and can't get it to work. I think the problem is either that I don't have the spadestrait2 template (and can't find out how to get it) or that too many variables and things were changed in the new character sheet update. It looks incredible and I would love it if someone could help me figure out how to make it work, and perhaps I can learn some more about things in the process. &{template:spadestrait2} {{name=@{character_name}}} {{skill_name=Shooting}} {{skill_nameHeader=Full-Auto}} {{skill_rank=@{Shooting}}} {{skill_rank_mod=@{ShootingMod}}} {{skill_mod=@{ShootingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= [[@{woundsMod}*-1]]}} {{fatigue= [[@{fatigue}*-1]]}} {{enc=[[@{ShootingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[ 1d@{Shooting}![Shooting] + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]+?{Range Modifier|Short,0[Short Range]|Medium,-2[Medium Range]|Long,-4[Long Range]}+?{Cover|None,0[No Cover]|Light,-1[Light Cover]|Medium,-2[Medium Cover]|Heavy,-4[Heavy Cover]|Total,-6[Total Cover]}+?{Recoil Penalty|-2}[Recoil Penalty]+?{Illumination|Light,0[Light]|Dim,-1[Dim]|Dark,-2[Dark]|Pitch Dark,-4[Pitch Dark]} ]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]+?{Range Modifier|Short,0[Short Range]|Medium,-2[Medium Range]|Long,-4[Long Range]}+?{Cover|None,0[No Cover]|Light,-1[Light Cover]|Medium,-2[Medium Cover]|Heavy,-4[Heavy Cover]|Total,-6[Total Cover]}+?{Recoil Penalty|-2}[Recoil Penalty]+?{Illumination|Light,0[Light]|Dim,-1[Dim]|Dark,-2[Dark]|Pitch Dark,-4[Pitch Dark]}]]}} {{skill_roll2=[[ 1d@{Shooting}![Shooting] + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]+?{Range Modifier|Short,0[Short Range]|Medium,-2[Medium Range]|Long,-4[Long Range]}+?{Cover|None,0[No Cover]|Light,-1[Light Cover]|Medium,-2[Medium Cover]|Heavy,-4[Heavy Cover]|Total,-6[Total Cover]}+?{Recoil Penalty|-2}[Recoil Penalty]+?{Illumination|Light,0[Light]|Dim,-1[Dim]|Dark,-2[Dark]|Pitch Dark,-4[Pitch Dark]} ]]}} {{skill_roll3=[[ 1d@{Shooting}![Shooting] + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]+?{Range Modifier|Short,0[Short Range]|Medium,-2[Medium Range]|Long,-4[Long Range]}+?{Cover|None,0[No Cover]|Light,-1[Light Cover]|Medium,-2[Medium Cover]|Heavy,-4[Heavy Cover]|Total,-6[Total Cover]}+?{Recoil Penalty|-2}[Recoil Penalty]+?{Illumination|Light,0[Light]|Dim,-1[Dim]|Dark,-2[Dark]|Pitch Dark,-4[Pitch Dark]} ]]}} {{Range=[[?{Range Modifier|Short,0[Short Range]|Medium,-2[Medium Range]|Long,-4[Long Range]}]]}} {{Cover=[[?{Cover|None,0[No Cover]|Light,-1[Light Cover]|Medium,-2[Medium Cover]|Heavy,-4[Heavy Cover]|Total,-6[Total Cover]}]]}} {{Recoil=[[?{Recoil Penalty|-2}[Recoil Penalty]]]}} {{Illumination=[[?{Illumination|Light,0[Light]|Dim,-1[Dim]|Dark,-2[Dark]|Pitch Dark,-4[Pitch Dark]}]]}} {{skill_name2=Shooting}} {{skill_name3=Shooting}}