I think that a more robust, and customizable version of the special effects engine would be a great way to get more players to pay for a subscription. I know Riley has said it was intended to be more than what it is, with different colors, fade patterns, etc. being supported, and I think he said in an interview that it was intended to be user configurable instead of just selecting from a few presets(I could be wrong on this, I dont remember which interview it was..). If this was a feature that any subscriber could use in game regardless of the GM's subscription level, it would be a great way to differentiate the supporter tier for non GM's. Am I crazy? Would that break campaigns somehow that I'm not seeing? is this something that has already been talked about, but my google foo failed me? Ideally I would like to see more upgrades to it besides just user configurable, more colors, more fade patterns. I think It would be awesome to be able to set up a spell macro that lets you click a start point and end point, or even set waypoints and set a duration for a wall of fire, or any other way to designate the effects as ongoing instaed of momentary. I do realize that it would take a lot of work to get this done, and it would probably have to wait for 2 or 3 updates down the road, But its still something I think might be worth discussing.