Hi All, not an easy one to explain what we are looking for. Basically we have a macro that you set to give you a hit location. This the shows in the /em line as the area. A second drop down lets you pick the Armour area, which gives the detail of armour into the damage bit. Anyway we can pick say left leg, it will say hit in left leg and also give the armour that can be used in the roll? Ideally we want to chose hit location and it assign the armour Hit location automatically Heres what we have at the min: /em Furdil hits the enemy with ?{player Damage|0} on the ?{HitLocation|01-15,Head|16-35,Right Arm|36-55,Left Arm|56-80,Body|81-90,Right Leg|91-00, Left Leg} and they have toughness @{target|TB} with Armour of ?{Hit location|Head, @{target|armourhead}|Arm, @{target|armourarms}|Body, @{target|armourbody}|Leg, @{target|armourlegs}} /roll [[?{player Damage|0}-(@{target|TB}+?{Hit location})]] damage!