I was able to figure out how to roll tables, and use success-based system instead of summing them up But is there a way for tables with a number over X to explode, just how the dice do? I've tried using the xt[TableName] with ! or !!, no matter where i put it, it doesn't work I've also tried putting the whole thing in { } brackets and then ! or !!, but same here For reference, this is how what i've got so far looks in action (the 3-Crystal die is an exploding die, but sadly I can't make it explode on it's own :/ ) Thanks in advance