Gawain said: Again I feel there should be a proxy version of the API so all members can tinker around in it. I get restricting it for gameplay, but from a development stance, this seems like a poor business model. As a basic user, I find it a deterrent to pay for Pro because there is less of a community-driven development effort then there could be. With more people tinkering on code like myself more methods are explored and better code is eventually developed. More mindes ultimately way in on each concept and a greater understanding of the product is achieved. This is not to diminish the quality of the current contributors, but there is a lot of untapped potential being lost. This is something the DEVs should really consider. Personally, my intent is to help my GMs but if I had access to a Demo API I would happily help other players. It is a skill set that not everyone has, yet nearly every GM is interested in improving their games. Users such as my self could help but we are barred from doing so without access. It just does not make sense to me. Respectfully disagree. There's a strong developer presence here, and many of the important API needs are already covered by excellent scripts developed by the community. It's fine for you to play for free and not contribute anything. You will be able to have lots of fun on Roll20 for free. However, the API is absolutely worth paying for -- and the best way to create a great game is for your group of players to help your GM pay for a $10 Pro subscription, taking turns with the fee using the excellent GM gifting feature. Everybody benefits, and the $10 becomes $2. It's a fantastic business model! Please know that you need zero coding skills to take advantage of all the best API developed by our strong community of contributors. You simply need to watch the five-minute tutorial video that shows how to install the API using a one-button click. It's not any different than installing an app on an iPhone.