I have looked through the community forums and haven't seen this issue. Working on a macro that lists a player's possible weapon attacks then calls the selected PowerCard macro attack when selected. The macro is: &{template:default} {{name=WeaponAttackList}} {{Type= [Quarterstaff]( &#13; #Quarterstaff+1) [Flurry]( &#13; #Flurry-of-Blows) [Bow]( &#13; #PerynsBow)}} The nested macro being selected (for example): !power {{ --txcolor|#ffff00 --bgcolor|#000000 --titlefontshadow|#0000cc --corners|10 --name|@{selected|character_name} --leftsub|KICKS ROYAL ASS --rightsub|with a +1 Quarterstaff --Attack|s and rolls [[ [$Atk] ?{Attack|Standard,1d20cf<1cs>20|Advantage,2d20kh1cf<1cs>20|Disadvantage,2d20kl1cf<1cs>20} + @{selected|dexterity_mod} [DEX] + @{selected|pb} [PROF] + 1 [MAGIC] + @{selected|global_attack_mod} [BLESS] ]] vs AC @{target|AC} -- ?? $Atk.base == 1 ??Fumble|@{selected|character_name} fumbles and nearly eviscerates self! -- ?? $Atk.base <> 1 AND $Atk < @{target|AC} ??Miss|@{selected|character_name} Swing and a Miss! -- ?? $Atk.base <> 20 AND $Atk >= @{target|AC} ??Damage|@{selected|character_name} hits and deals [[ [$Dmg] 1d6 + @{selected|dexterity_mod} [DEX] + 1 [MAGIC] + @{selected|global_damage_mod_roll} ]] bludgeoning damage -- ?? $Atk.base == 20 ??Damage|Critical hit, @{selected|character_name} deals a MASSIVE blow for [[ [$Crit] 2d6 + @{selected|dexterity_mod} [DEX] + 1 [MAGIC] + @{selected|global_damage_mod_roll} ]] bludgeoning damage }} I, as GM, have no problem with the calling nor called macros. However, the called PowerCard macro fails if a player tries it. What am I doing wrong?