Hello! I am playing a Divine Soul Sorcerer in my 5e game, and he is taking the Summon Celestial Spirit from the UA new spells. I'm building a character sheet for the spirit, and the way it works is the AC is 11 + Spell Level and the Max HP is spirit's CON + my spell modifier + 10 times the spell level. So my question is, is there a way to code the AC and Max HP to automatically update based on the level? I figured I could just change the character level on the sheet to be reflect the spell level, unless there is a better way of doing that! Thanks!