A basic and casual old school dungeon delving game.
This game’s scope focuses on dungeon exploration. Dyson’s Delve is a
mini-megadungeon: it has different levels and routes, factions you can
ally with or swear to defeat (I roll reaction for monsters, so you can talk, bargain, question, recruit, and do a lot more than hack and slash), hidden
treasures, and the potential for terrified retreats and cunning
victories – all in a relatively compact set of maps, with enough
treasure and XP to take a successful party to about level 5 or 6.
The ruleset is Old School Essentials, a clean restatement of the 1981 Basic/Expert game. It’s free and available here: <a href="https://oldschoolessentials.necroticgnome.com/srd/index.php/Main_Page" rel="nofollow">https://oldschoolessentials.necroticgnome.com/srd/index.php/Main_Page</a>
or you can get PDFs from Drivethrurpg. I’ve added a few house rules and
clarify choices about optional subsystems in the FAQ thread.
I am LGBTQIA+ friendly and expect you to be, too. Everyone is allowed
to make and apologize for mistakes, but bigotry isn’t permitted.
New players are welcome! The rules are easy to pick up, and I try to
help keep your options and their possible consequences clear during
play. I’m available if you’d like help setting up your character (which
shouldn’t take much more than 15-20 minutes).
Sessions will be Wednesdays, 12pm-3pm PDT (7-10pm UTC). Voice will be over Discord, a free to use chat and voice application. Apply here!: <a href="https://app.roll20.net/lfg/listing/247384/dysons-delve-a-mini-megadungeon" rel="nofollow">https://app.roll20.net/lfg/listing/247384/dysons-delve-a-mini-megadungeon</a>