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"Restrict Movement" Dynamic Lighting Malfunction

This is happening in all of my games.  If I have the "Restrict Movement" function of dynamic lighting turned on, it keeps the lighting and movement restrictions in the same place, even if I move a line. For example, one of my players wants to open a door.  So I move the dynamic lighting line for the door, but they still can't see inside or move into the room.  I can still see a shadow where the line used to be, even though I've moved it. What's going on here?  Does anyone know of a way to fix this, besides just keeping this function off?
1599834973
Pat
Pro
API Scripter
Are you using Legacy Dynamic Lighting or Updated Dynamic Lighting?  I've seen some artifacting like you describe in Updated Dynamic Lighting. 
1599893030

Edited 1599893047
Updated Dynamic Lighting
1599906705
Brian C.
Pro
Marketplace Creator
Compendium Curator
This has been highlighted as an issue recently with UDL. I would recommend switching to Legacy Dynamic Lighting for anything but testing.