I'm building out a new map using updated dynamic lighting and I've come across an interesting bug when using Ctrl+L to see through a player token's eyes. No matter where my tokens are on the map and how many barriers there are between them, I can see what all the other tokens see. I'm not using anything fancy, just 60 ft of dark vision on these tokens; I haven't even added any light sources to the map yet. I have used UDL for multiple maps in the past, same tokens, without problems. See image below: *Ctrl+L on the the top most token