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Help with Pathfinder 1E taken action

1601513431

Edited 1601513511
Edit: apolopies for spelling error taken = token Hi Everyone, &nbsp; I’d appreciate some help with altering this ability macro. I watched this video: &nbsp; <a href="https://www.youtube.com/watch?v=rrbqdkGIa00&amp;t=563s&amp;ab_channel=Taking20" rel="nofollow">https://www.youtube.com/watch?v=rrbqdkGIa00&amp;t=563s&amp;ab_channel=Taking20</a> &nbsp; %{selected|repeating_npcaction_$0_npc_action} It was interesting and seemed to be a solution for one of my players. It allows you to create a general npc template that you can duplicate and drag each new monster onto as you create them saving yourself a lot of time. T he presenter has written them for 5E. My group is still using pathfinder 1E and we have a summoner. It can take him quite a while to organise his monsters. The presenter said that this could be used on other games but would need to be modified. I created a goblin npc and copied the attack code when I clicked on the sword and bow using the up arrow &nbsp; @{Goblin|whispertype} &amp;{template:npc} {{name=Short Sword}} {{type=attackdamage}} {{showchar=@{Goblin|rollshowchar}}} {{charname=@{Goblin|character_name}}} {{nonlethal=[[1[Nonlethal]]]}} {{attack=1}} {{roll=[[1d20cs&gt;19+2[MOD]+@{Goblin|rollmod_attack}[QUERY]]]}}{{critconfirm=[[1d20cs20+2[MOD]+@{Goblin|rollmod_attack}[QUERY]]]}}{{rolldmg1=[[1d4 + @{Goblin|rollmod_damage}[QUERY]]]}}{{rolldmg1type=}}{{rolldmg1crit=[[(1d4 + 1d4) + (@{Goblin|rollmod_damage}[QUERY]*2)]]}} 0 &nbsp; and &nbsp; @{Goblin|whispertype} &amp;{template:npc} {{name=Short Bow}} {{type=attackdamage}} {{showchar=@{Goblin|rollshowchar}}} {{charname=@{Goblin|character_name}}} {{nonlethal=[[1[Nonlethal]]]}} {{attack=1}} {{roll=[[1d20cs&gt;20+4[MOD]+@{Goblin|rollmod_attack}[QUERY]]]}}{{critconfirm=[[1d20cs20+4[MOD]+@{Goblin|rollmod_attack}[QUERY]]]}}{{rolldmg1=[[3 + @{Goblin|rollmod_damage}[QUERY]]]}}{{rolldmg1type=}}{{rolldmg1crit=[[(3 + 3) + (@{Goblin|rollmod_damage}[QUERY]*2)]]}} 0 {{range=}} &nbsp; My question is, what do I have to alter on this 5e macro: &nbsp; %{selected|repeating_npcaction_$0_npc_action} &nbsp; To tell it which line to look at on a pathfinder 1E npc character sheet as a token action Many thanks for any help. &nbsp; Tos
1601526188

Edited 1601526226
Oosh
Sheet Author
API Scripter
Here's a few I dug out. Start from $0 and count upwards - skills, saving throws and abilities are not repeating sections and just use the name (Acrobatics being the example here): %{selected|repeating_npcatk-melee_$0-roll_attack} %{selected|repeating_npcatk-ranged_$0-roll_attack} %{selected|repeating_npcatk-special_$0-roll_attack} %{selected|repeating_abilities_$0-roll_ability} %{selected|repeating_feats_$0-roll_feat} %{selected|npc_acrobatics} %{selected|repeating_spell-3_$0-roll_spell}&nbsp; &lt;==== first spell in 3rd level section. Change the "3" for other level spells. "0" for cantrips. %{selected|repeating_spell-like_$0-roll_spell}&nbsp; &lt;==== spell like abilities That should get you started! edit - this is for the Roll20 PF1e sheet... I assumed that's what you're using from the template name.
thank you so much. that's it!!!&nbsp; &nbsp;:)
1601559070
Kraynic
Pro
Sheet Author
As a pro subscriber, you could install something like Universal Chat Menu to generate menus of rolls from the sheet.&nbsp; <a href="https://app.roll20.net/forum/post/7474530/script-call-for-testers-universal-chat-menus/?pagenum=1" rel="nofollow">https://app.roll20.net/forum/post/7474530/script-call-for-testers-universal-chat-menus/?pagenum=1</a> The second post contains the current code, and there are examples of how it can be set up scattered throughout the thread.&nbsp; What I use is on one of the posts on what is currently the last page.
Thanks Kraynic, I'll check it out
Hi Oosh, you solved a lot of problems with your help. Could I impose on you to give me examples of how i would alter the formulars for a adnd 2E game? It is giving me this output /em strikes AC [[(@{Copy of Template|monsterthac0})-(1d20+(?{Modifier?|0}))]] /em inflicts [[@{Copy of Template|monsterdmg}]] damage! /gmroll [[d20+?{Misc Modifier?|0}]] ≥ [[@{Copy of Template|monpartar}]] [Save versus Paralyzation] Oosh said: Here's a few I dug out. Start from $0 and count upwards - skills, saving throws and abilities are not repeating sections and just use the name (Acrobatics being the example here): %{selected|repeating_npcatk-melee_$0-roll_attack} %{selected|repeating_npcatk-ranged_$0-roll_attack} %{selected|repeating_npcatk-special_$0-roll_attack} %{selected|repeating_abilities_$0-roll_ability} %{selected|repeating_feats_$0-roll_feat} %{selected|npc_acrobatics} %{selected|repeating_spell-3_$0-roll_spell}&nbsp; &lt;==== first spell in 3rd level section. Change the "3" for other level spells. "0" for cantrips. %{selected|repeating_spell-like_$0-roll_spell}&nbsp; &lt;==== spell like abilities That should get you started! edit - this is for the Roll20 PF1e sheet... I assumed that's what you're using from the template name.
1601977801

Edited 1601977826
Oosh
Sheet Author
API Scripter
I'm assuming this is this the ad&amp;d 2e sheet? It looks like the button names are all in the tooltip text. So for example, if you hover over the first melee attack button on the weapons tab, the tooltip says %{hit1}. So you just want %{bob|hit1} if it's for a particular character, or %{selected|hit1} for a universal approach. It looks like all the buttons, including the repeating sections, are pretty well labeled with tooltip text. There's quite a few buttons on that sheet - the script Kraynic posted is probably a quicker option, though I'm not familiar with 2e at all.