
Dungeon Master (GM): Hello Folks! Roqar: Hello Buddy D.: hey rick did you see
if you want a YETI I can get you a sweet deal Dungeon Master (GM): that the mic you were
talking about? Buddy D.: I am aloud only so
many discounts a month but I dotn need them since I have the studio. But I can
give 50%off Dungeon Master (GM): neat Buddy D.: Its my personal code dude
have you played just cause Dungeon Master (GM): I think i have the
first game yep,
i have it but
haven't played it yet Buddy D.: I played just cause 4
its bad ass lot
of fun I
cant believe its that fun and I had in my liberary for 12 moinths and never
played it Dungeon Master (GM): cool Buddy D.: yall ready to slay
some beast Dungeon Master (GM): i'm ready to slay
some adventurers! Buddy D.: hahahah party
on wayne Roqar: I'm at zero currently
this is looking like a TPK Dungeon Master (GM): yea, two adventurers
are down! let's
get started as i think this is all that is showing. I am likely going to have
to boot Alejan, who has not been around nor messaged anything for at least 3
weeks now ok
so the next round of combat is about to start here Start of Round 2 Start of Turn 2 for
Farren (16.18) Dungeon Master (GM): he is down Start of Turn 2 for
Galdor (12.09) Roqar: 14 5 feet Word of
Radiance (+2) Galdor Brawnanvil DC10 No damage Constitution Save You
utter a divine word, and burning radiance erupts from you. Each creature of
your choice that you can see within range must succeed on a Constitution saving
throw or take 1d6 radiant damage.
The
spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level
(3d6), and 17th level (4d6). 5 Radiant Dungeon Master (GM): Constitution Ankheg Ability: 14 | 14 it
makes the save! Start of Turn 2 for
Xar'Tharkas (11.14) Dungeon Master (GM): you can also use Xar’s
time echo this turn Xar'Tharkas
the Fighter, Attacks with the GREAT SWORD (6ft) at Ankheg #01 enemy! Strike Hits an AC of 9 | 8
For 11 Hit
Points of Slashing Damage! Dungeon Master (GM): that is a miss! Time Echo
(Xar'Tharkas), Attacks with the GREAT SWORD (6ft) at Ankheg #01 enemy! Strike Hits an AC of 20 | 27
For 13 Hit
Points of Slashing Damage! Dungeon Master (GM): a hit for 13 damage! Roqar: Use the Swatrz!! Buddy D.: ha ha It seems that Ankheg
#01 is defeated! Buddy D.: heck yeah hes down Start of Turn 2 for
Ankheg #01 (10.11) Start of Turn 2 for
Willie (7.2) Hunter's Mark Divination 3 Casting
Time: 1 bonus action Range: 90 feet Target: Ankheg #02 Components: V Duration: Concentration Up to 1 hour Willie,
chooses a creature you can see within range and mystically mark it as your
quarry. Until the spell ends, you deal an extra 1d6 damage to the target
whenever you hit it with a weapon attack, and you have advantage on any Wisdom
(Perception) or Wisdom (Survival) check you make to find it. If the target
drops to 0 hit points before this spell ends, you can use a bonus action on a
subsequent turn of yours to mark a new creature. At
Higher Levels . When you cast this spell using a
spell slot of 3rd or 4th level, you can maintain your Concentration on the
spell for up to 8 hours. When you use a spell slot of 5th level or higher, you
can maintain your concentration on the spell for up to 24 hours. SPELL SLOT LEVEL 3ALL
SLOTS EXPENDED Willie the
Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Ankheg #02
enemy!
Range: 150ft / 600ft Strike Hits an AC of 28 | 10
For 12 Hit
Points of Piercing Damage! rolling
d6( 5 ) = 5 Buddy D.: 17 Dungeon Master (GM): a hit for 17 damage! Start of Turn 2 for
Yuuki (6.16) Buddy D.: 8 Healing Higher Level Cast 11 Healing Touch Cure Wounds Roqar SPELL SLOT LEVEL 3ALL
SLOTS EXPENDED
thats
for roqar