Currently, when creating a game with a module the game starts with the settings inherent to the module. Token names are visible to all, health bars are visible to all, when rolling a NPC their name appears in the chat. I can edit the settings for future tokens but otherwise have to manually go through every NPC in the game and change the settings which is a) time-consuming, b) a drag, and c) DM unfriendly. I'd like to be able to change the settings in the game and have the option to have the settings be applied retroactively to all of the tokens and maps (for dynamic lighting).