Dragonsbane777 said: Thx for your explanation of your preference, Brian. Any chance Josh and I could get more of an elaboration on his question, or an example of the API or other necessary methods? I too would like to do this. I know you can use /w gm to not show players the DM roll, but I would love to have them roll and not know the answer. This is a simple snippet of an example, and one specifically for faking [[1d20+5]]. If the faked roll is maxed (eg, 20), you need to add the class "critsuccess" after "basicdieroll". Conversely, if the faked roll is a 1, you need to add "critfail". This makes the die's number red or green in the popup. If you have a critsuccess die and you don't have a critfail die, you need to add the class "fullcrit" after "tipsy-n". If you have a critfail die and you don't have a critsuccess die, you need to add "fullfail". And, if you have both a critsuccess and a critfail die, you need to add "importantroll". This adds the red, green, or blue border around the inline roll. var fakeInlineRoll = '<span title="Rolling 1d20+5 = (<span class=\'basicdiceroll\'>' + fiatRollValue + '</span>)+5" class="a inlinerollresult showtip tipsy-n">' + (fiatRollValue+5) + '</span>'; sendChat('player|' + gmPlayer.id, '/direct ' + fakeInlineRoll);