That thread is in the Pro forum, which is only available to Pro members. Here is David's post of Oosh's macros:   Try this one (credit to Oosh):   @{selected|wtype}&{template:simple}
 @{selected|rtype}?{Saving Throw|Strength, 
+@{selected|Strength_save_bonus}@{selected|pbd_safe}[STR 
SAVE]]]}} {{rname=Strength Save}&#125 
{{mod=@{selected|Strength_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Strength_save_bonus}@{selected|pbd_safe}[STR
 SAVE]]]|Dexterity, 
+@{selected|Dexterity_save_bonus}@{selected|pbd_safe}[DEX 
SAVE]]]}} {{rname=Dexterity Save}&#125 
{{mod=@{selected|Dexterity_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Dexterity_save_bonus}@{selected|pbd_safe}[DEX
 SAVE]]]|Constitution, 
+@{selected|Constitution_save_bonus}@{selected|pbd_safe}[CON 
SAVE]]]}} {{rname=Constitution Save}&#125
 {{mod=@{selected|Constitution_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Constitution_save_bonus}@{selected|pbd_safe}[CON
 SAVE]]]|Intelligence, 
+@{selected|Intelligence_save_bonus}@{selected|pbd_safe}[INT 
SAVE]]]}} {{rname=Intelligence Save}&#125
 {{mod=@{selected|Intelligence_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Intelligence_save_bonus}@{selected|pbd_safe}[INT
 SAVE]]]|Wisdom, +@{selected|Wisdom_save_bonus}@{selected|pbd_safe}[WIS 
SAVE]]]}} {{rname=Wisdom Save}&#125 
{{mod=@{selected|Wisdom_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Wisdom_save_bonus}@{selected|pbd_safe}[WIS
 SAVE]]]|Charisma, 
+@{selected|Charisma_save_bonus}@{selected|pbd_safe}[CHA 
SAVE]]]}} {{rname=Charisma Save}&#125 
{{mod=@{selected|Charisma_save_bonus}}} 
{{r1=[[@{selected|d20}+@{selected|Charisma_save_bonus}@{selected|pbd_safe}[CHA
 SAVE]]]}}} {{global=@{selected|global_save_mod}}} 
@{selected|charname_output}   While you're at it, here a similar Skills and base ability checks query macro  @{selected|wtype}&{template:simple}
 @{selected|rtype}?{Ability|Acrobatics, 
+@{selected|Acrobatics_bonus}@{selected|pbd_safe}[Acrobatics]]]}}
 {{rname=Acrobatics}} 
{{mod=@{selected|Acrobatics_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Acrobatics_bonus}@{selected|pbd_safe}[Acrobatics]]]|Animal 
Handling, 
+@{selected|Animal_Handling_bonus}@{selected|pbd_safe}[Animal]]]}}
 {{rname=Animal Handling}} 
{{mod=@{selected|Animal_Handling_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Animal_Handling_bonus}@{selected|pbd_safe}[Animal]]]|Arcana, 
+@{selected|Arcana_bonus}@{selected|pbd_safe}[Arcana]]]}}
 {{rname=Arcana}} 
{{mod=@{selected|Arcana_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Arcana_bonus}@{selected|pbd_safe}[Arcana]]]|Athletics, 
+@{selected|Athletics_bonus}@{selected|pbd_safe}[Athletics]]]}}
 {{rname=Athletics}} 
{{mod=@{selected|Athletics_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Athletics_bonus}@{selected|pbd_safe}[Athletics]]]|Deception, 
+@{selected|Deception_bonus}@{selected|pbd_safe}[Deception]]]}}
 {{rname=Deception}} 
{{mod=@{selected|Deception_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Deception_bonus}@{selected|pbd_safe}[Deception]]]|History, 
+@{selected|History_bonus}@{selected|pbd_safe}[History]]]}}
 {{rname=History}} 
{{mod=@{selected|History_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|History_bonus}@{selected|pbd_safe}[History]]]|Insight, 
+@{selected|Insight_bonus}@{selected|pbd_safe}[Insight]]]}}
 {{rname=Insight}} 
{{mod=@{selected|Insight_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Insight_bonus}@{selected|pbd_safe}[Insight]]]|Intimidation, 
+@{selected|Intimidation_bonus}@{selected|pbd_safe}[Intimidation]]]}}
 {{rname=Intimidation}} 
{{mod=@{selected|Intimidation_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Intimidation_bonus}@{selected|pbd_safe}[Intimidation]]]|Investigation,
 
+@{selected|Investigation_bonus}@{selected|pbd_safe}[Investigation]]]}}
 {{rname=Investigation}} 
{{mod=@{selected|Investigation_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Investigation_bonus}@{selected|pbd_safe}[Investigation]]]|Medicine,
 
+@{selected|Medicine_bonus}@{selected|pbd_safe}[Medicine]]]}}
 {{rname=Medicine}} 
{{mod=@{selected|Medicine_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Medicine_bonus}@{selected|pbd_safe}[Medicine]]]|Nature, 
+@{selected|Nature_bonus}@{selected|pbd_safe}[Nature]]]}}
 {{rname=Nature}} 
{{mod=@{selected|Nature_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Nature_bonus}@{selected|pbd_safe}[Nature]]]|Perception, 
+@{selected|Perception_bonus}@{selected|pbd_safe}[Perception]]]}}
 {{rname=Perception}} 
{{mod=@{selected|Perception_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Perception_bonus}@{selected|pbd_safe}[Perception]]]|Performance,
 
+@{selected|Performance_bonus}@{selected|pbd_safe}[Performance]]]}}
 {{rname=Performance}} 
{{mod=@{selected|Performance_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Performance_bonus}@{selected|pbd_safe}[Performance]]]|Persuasion,
 
+@{selected|Persuasion_bonus}@{selected|pbd_safe}[Persuasion]]]}}
 {{rname=Persuasion}} 
{{mod=@{selected|Persuasion_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Persuasion_bonus}@{selected|pbd_safe}[Persuasion]]]|Religion,
 
+@{selected|Religion_bonus}@{selected|pbd_safe}[Religion]]]}}
 {{rname=Religion}} 
{{mod=@{selected|Religion_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Religion_bonus}@{selected|pbd_safe}[Religion]]]|Sleight Of 
Hand, 
+@{selected|Sleight_Of_Hand_bonus}@{selected|pbd_safe}[Sleight]]]}}
 {{rname=Sleight Of Hand}} 
{{mod=@{selected|Sleight_Of_Hand_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Sleight_Of_Hand_bonus}@{selected|pbd_safe}[Sleight]]]|Stealth,
 
+@{selected|Stealth_bonus}@{selected|pbd_safe}[Stealth]]]}}
 {{rname=Stealth}} 
{{mod=@{selected|Stealth_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Stealth_bonus}@{selected|pbd_safe}[Stealth]]]|Survival, 
+@{selected|Survival_bonus}@{selected|pbd_safe}[Survival]]]}}
 {{rname=Survival}} 
{{mod=@{selected|Survival_bonus}}} {{r1=[[ 
@{selected|d20} + 
@{selected|Survival_bonus}@{selected|pbd_safe}[Survival]]]|Strength, 
+@{selected|Strength_mod}@{selected|jack_attr}[STR]]]}}
 {{rname=Strength}} 
{{mod=@{selected|Strength_mod}@{selected|jack_bonus}}}
 {{r1=[[ @{selected|d20} + 
@{selected|Strength_mod}@{selected|jack_attr}[STR]]]|Dexterity, 
+@{selected|Dexterity_mod}@{selected|jack_attr}[DEX]]]}}
 {{rname=Dexterity}} 
{{mod=@{selected|Dexterity_mod}@{selected|jack_bonus}}}
 {{r1=[[ @{selected|d20} + 
@{selected|Dexterity_mod}@{selected|jack_attr}[DEX]]]|Constitution, 
+@{selected|Constitution_mod}@{selected|jack_attr}[CON]]]}}
 {{rname=Constitution}} 
{{mod=@{selected|Constitution_mod}@{selected|jack_bonus}}}
 {{r1=[[ @{selected|d20} + 
@{selected|Constitution_mod}@{selected|jack_attr}[CON]]]|Intelligence, 
+@{selected|Intelligence_mod}@{selected|jack_attr}[INT]]]}}
 {{rname=Intelligence}} 
{{mod=@{selected|Intelligence_mod}@{selected|jack_bonus}}}
 {{r1=[[ @{selected|d20} + 
@{selected|Intelligence_mod}@{selected|jack_attr}[INT]]]|Wisdom, 
+@{selected|Wisdom_mod}@{selected|jack_attr}[WIS]]]}} 
{{rname=Wisdom}} 
{{mod=@{selected|Wisdom_mod}@{selected|jack_bonus}}} 
{{r1=[[ @{selected|d20} + 
@{selected|Wisdom_mod}@{selected|jack_attr}[WIS]]]|Charisma, 
+@{selected|Charisma_mod}@{selected|jack_attr}[CHA]]]}}
 {{rname=Charisma}} 
{{mod=@{selected|Charisma_mod}@{selected|jack_bonus}}}
 {{r1=[[ @{selected|d20} + 
@{selected|Charisma_mod}@{selected|jack_attr}[CHA]]]}}} 
{{global=@{selected|global_skill_mod}}} @{selected|charname_output}