Nicolas G. said: Hello Pat, I was trying to make the upgrade working... and I didn't. In fact, the one-click version seems to not exist anymore ( Error downloading scripts (probably no scripts exist for campaign.) ) but I think it is because it's link to the 1.0 and the 1.1 is not activate before monday (I am right ?). The two last gist link made something that it not make my script crashed. I can have all menu very correctly, and some alert (when I tried to make teleport pad without token selected for example). But, still without player, I am not able to teleport a token. Nothing move when I move a token (that I own or not) to the teleport pad (place on the GM layer). I Still can move a token on a teleport pad with the "Teleport Token" button from the "Teleport Pad List". I have retry old version to be sure and previous version still work. And the fact that we can create token on the active page and not on the ribbon page is awesome. What can I do to make more useful test ? edit: I am trying a lot of thing, and, when I select a Token on an active page with the ribbon on it and I click on the "Teleport Token" button from the "Teleport Pad List" from an other page, the script crashed. Edit 2 : You haven't modified the help page, I think it is the line 126:
output += '<p>Each pad has an individual menu for invoking teleport for a selected token, and for pinging a pad if you cannot locate it on the page.</p>' ;
Right now, the Teleport Pad display is <b> fixed to the player ribbon </b> meaning that the list of teleport pads only displays those' +
Thank you for testing. When I threw together the last change, I only checked the negative case of not teleporting objects on the gm or map layers, and did not positively test the "objects" layer tokens, which I had mistakenly set to "object" instead, which means nobody was getting teleported automatically. I'll be pulling my update for Monday and re-submitting it this weekend. New gist updated here: Cross-Page Teleport