I know that from the title, this post might look a lot like this one , but I promise you it will not. Playing BECMI D&D with Allen Maher's character sheet I'm in need to have my PC's have their skills checked, the proper way. Unfortunately that character sheet doesn't help it, since it basically does not consider how many (if any) Slots are assigned to each skill when considering the Target Value the roll must be lower or equal to. What I am then looking for is a macro preparing a drop down list with all the owned skills (Name), building up the Target Value from Stat + Slots. Ex. Intimidation skill check. Target Value = Stat (Strenght = 16) + #Slots (2) = 18) or @{skill_target} = @{skill_stat}+@{skill_slots_used} I had thought to something like a sort of array made with the raws that are present in the list (four, in the example), that collects the values in the Name , Stat and Slots fields and calculate a Target Value (as above) for each of them. But I don't know if it's possible, and if positive, how to do that. I don't know how to step on this matter.