
Heyo!
I'm super new at this.
I've seen this super simple macro that creates a drop down menu for Saving Throws.
%{selected|shaped_saving_throw_query}
Is there a way to make a query for skills?
Heyo!
I'm super new at this.
I've seen this super simple macro that creates a drop down menu for Saving Throws.
%{selected|shaped_saving_throw_query}
Is there a way to make a query for skills?
This should work!
Here is one for checks:
@{selected|wtype}&{template:simple} @{selected|rtype}?{Ability|Acrobatics, +@{selected|acrobatics_bonus}@{selected|pbd_safe} ]]}} {{rname=Acrobatics}} {{mod=@{selected|acrobatics_bonus}}} {{r1=[[ @{selected|d20} + @{selected|acrobatics_bonus}@{selected|pbd_safe} ]]}} |Animal Handling, +@{selected|animal_handling_bonus}@{selected|pbd_safe} ]]}} {{rname=Animal Handling}} {{mod=@{selected|animal_handling_bonus}}} {{r1=[[ @{selected|d20} + @{selected|animal_handling_bonus}@{selected|pbd_safe} ]]}} |Arcana, +@{selected|arcana_bonus}@{selected|pbd_safe} ]]}} {{rname=Arcana}} {{mod=@{selected|arcana_bonus}}} {{r1=[[ @{selected|d20} + @{selected|arcana_bonus}@{selected|pbd_safe} ]]}} |Athletics, +@{selected|athletics_bonus}@{selected|pbd_safe} ]]}} {{rname=Athletics}} {{mod=@{selected|athletics_bonus}}} {{r1=[[ @{selected|d20} + @{selected|athletics_bonus}@{selected|pbd_safe} ]]}} |Deception, +@{selected|deception_bonus}@{selected|pbd_safe} ]]}} {{rname=Deception}} {{mod=@{selected|deception_bonus}}} {{r1=[[ @{selected|d20} + @{selected|deception_bonus}@{selected|pbd_safe} ]]}} |History, +@{selected|history_bonus}@{selected|pbd_safe} ]]}} {{rname=History}} {{mod=@{selected|history_bonus}}} {{r1=[[ @{selected|d20} + @{selected|history_bonus}@{selected|pbd_safe} ]]}} |Insight, +@{selected|insight_bonus}@{selected|pbd_safe} ]]}} {{rname=Insight}} {{mod=@{selected|insight_bonus}}} {{r1=[[ @{selected|d20} + @{selected|insight_bonus}@{selected|pbd_safe} ]]}} |Intimidation, +@{selected|intimidation_bonus}@{selected|pbd_safe} ]]}} {{rname=Intimidation}} {{mod=@{selected|intimidation_bonus}}} {{r1=[[ @{selected|d20} + @{selected|intimidation_bonus}@{selected|pbd_safe} ]]}} |Investigation, +@{selected|investigation_bonus}@{selected|pbd_safe} ]]}} {{rname=Investigation}} {{mod=@{selected|investigation_bonus}}} {{r1=[[ @{selected|d20} + @{selected|investigation_bonus}@{selected|pbd_safe} ]]}} |Medicine, +@{selected|medicine_bonus}@{selected|pbd_safe} ]]}} {{rname=Medicine}} {{mod=@{selected|medicine_bonus}}} {{r1=[[ @{selected|d20} + @{selected|medicine_bonus}@{selected|pbd_safe} ]]}} |Nature, +@{selected|nature_bonus}@{selected|pbd_safe} ]]}} {{rname=Nature}} {{mod=@{selected|nature_bonus}}} {{r1=[[ @{selected|d20} + @{selected|nature_bonus}@{selected|pbd_safe} ]]}} |Perception, +@{selected|perception_bonus}@{selected|pbd_safe} ]]}} {{rname=Perception}} {{mod=@{selected|perception_bonus}}} {{r1=[[ @{selected|d20} + @{selected|perception_bonus}@{selected|pbd_safe} ]]}} |Performance, +@{selected|performance_bonus}@{selected|pbd_safe} ]]}} {{rname=Performance}} {{mod=@{selected|performance_bonus}}} {{r1=[[ @{selected|d20} + @{selected|performance_bonus}@{selected|pbd_safe} ]]}} |Persuasion, +@{selected|persuasion_bonus}@{selected|pbd_safe} ]]}} {{rname=Persuasion}} {{mod=@{selected|persuasion_bonus}}} {{r1=[[ @{selected|d20} + @{selected|persuasion_bonus}@{selected|pbd_safe} ]]}} |Religion, +@{selected|religion_bonus}@{selected|pbd_safe} ]]}} {{rname=Religion}} {{mod=@{selected|religion_bonus}}} {{r1=[[ @{selected|d20} + @{selected|religion_bonus}@{selected|pbd_safe} ]]}} |Sleight of Hand, +@{selected|sleight_of_hand_bonus}@{selected|pbd_safe} ]]}} {{rname=Sleight of Hand}} {{mod=@{selected|sleight_of_hand_bonus}}} {{r1=[[ @{selected|d20} + @{selected|sleight_of_hand_bonus}@{selected|pbd_safe} ]]}} |Stealth, +@{selected|stealth_bonus}@{selected|pbd_safe} ]]}} {{rname=Stealth}} {{mod=@{selected|stealth_bonus}}} {{r1=[[ @{selected|d20} + @{selected|stealth_bonus}@{selected|pbd_safe} ]]}} |Survival, +@{selected|survival_bonus}@{selected|pbd_safe} ]]}} {{rname=Survival}} {{mod=@{selected|survival_bonus}}} {{r1=[[ @{selected|d20} + @{selected|survival_bonus}@{selected|pbd_safe} ]]}} |Strength, +@{selected|strength_mod}@{selected|jack_attr}[STR]]]}} {{rname=Strength}} {{mod=@{selected|strength_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|strength_mod}@{selected|jack_attr}[STR]]]}} |Dexterity, +@{selected|dexterity_mod}@{selected|jack_attr}[DEX]]]}} {{rname=Dexterity}} {{mod=@{selected|dexterity_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|dexterity_mod}@{selected|jack_attr}[DEX]]]}} |Constitution, +@{selected|constitution_mod}@{selected|jack_attr}[CON]]]}} {{rname=Constitution}} {{mod=@{selected|constitution_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|constitution_mod}@{selected|jack_attr}[CON]]]}} |Intelligence, +@{selected|intelligence_mod}@{selected|jack_attr}[INT]]]}} {{rname=Intelligence}} {{mod=@{selected|intelligence_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|intelligence_mod}@{selected|jack_attr}[INT]]]}} |Wisdom, +@{selected|wisdom_mod}@{selected|jack_attr}[WIS]]]}} {{rname=Wisdom}} {{mod=@{selected|wisdom_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|wisdom_mod}@{selected|jack_attr}[WIS]]]}} |Charisma, +@{selected|charisma_mod}@{selected|jack_attr}[CHA]]]}} {{rname=Charisma}} {{mod=@{selected|charisma_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|charisma_mod}@{selected|jack_attr}[CHA]]]}} } @{selected|global_skill_mod} @{selected|charname_output}
That macro doesn't work for me.
The drop down menu is filled with other stuff, and when I click one of the options the chat entry is empty. Not sure what I'm doing wrong.
My bad, that one is meant to be used for Token Actions. This should work:
@{selected|wtype}&{template:simple} @{selected|rtype}?{Ability|Acrobatics, +@{selected|acrobatics_bonus} ]]}} {{rname=Acrobatics}} {{mod=@{selected|acrobatics_bonus}}} {{r1=[[ @{selected|d20} + @{selected|acrobatics_bonus} ]]}} |Animal Handling, +@{selected|animal_handling_bonus} ]]}} {{rname=Animal Handling}} {{mod=@{selected|animal_handling_bonus}}} {{r1=[[ @{selected|d20} + @{selected|animal_handling_bonus} ]]}} |Arcana, +@{selected|arcana_bonus} ]]}} {{rname=Arcana}} {{mod=@{selected|arcana_bonus}}} {{r1=[[ @{selected|d20} + @{selected|arcana_bonus} ]]}} |Athletics, +@{selected|athletics_bonus} ]]}} {{rname=Athletics}} {{mod=@{selected|athletics_bonus}}} {{r1=[[ @{selected|d20} + @{selected|athletics_bonus} ]]}} |Deception, +@{selected|deception_bonus} ]]}} {{rname=Deception}} {{mod=@{selected|deception_bonus}}} {{r1=[[ @{selected|d20} + @{selected|deception_bonus} ]]}} |History, +@{selected|history_bonus} ]]}} {{rname=History}} {{mod=@{selected|history_bonus}}} {{r1=[[ @{selected|d20} + @{selected|history_bonus} ]]}} |Insight, +@{selected|insight_bonus} ]]}} {{rname=Insight}} {{mod=@{selected|insight_bonus}}} {{r1=[[ @{selected|d20} + @{selected|insight_bonus} ]]}} |Intimidation, +@{selected|intimidation_bonus} ]]}} {{rname=Intimidation}} {{mod=@{selected|intimidation_bonus}}} {{r1=[[ @{selected|d20} + @{selected|intimidation_bonus} ]]}} |Investigation, +@{selected|investigation_bonus} ]]}} {{rname=Investigation}} {{mod=@{selected|investigation_bonus}}} {{r1=[[ @{selected|d20} + @{selected|investigation_bonus} ]]}} |Medicine, +@{selected|medicine_bonus} ]]}} {{rname=Medicine}} {{mod=@{selected|medicine_bonus}}} {{r1=[[ @{selected|d20} + @{selected|medicine_bonus} ]]}} |Nature, +@{selected|nature_bonus} ]]}} {{rname=Nature}} {{mod=@{selected|nature_bonus}}} {{r1=[[ @{selected|d20} + @{selected|nature_bonus} ]]}} |Perception, +@{selected|perception_bonus} ]]}} {{rname=Perception}} {{mod=@{selected|perception_bonus}}} {{r1=[[ @{selected|d20} + @{selected|perception_bonus} ]]}} |Performance, +@{selected|performance_bonus} ]]}} {{rname=Performance}} {{mod=@{selected|performance_bonus}}} {{r1=[[ @{selected|d20} + @{selected|performance_bonus} ]]}} |Persuasion, +@{selected|persuasion_bonus} ]]}} {{rname=Persuasion}} {{mod=@{selected|persuasion_bonus}}} {{r1=[[ @{selected|d20} + @{selected|persuasion_bonus} ]]}} |Religion, +@{selected|religion_bonus} ]]}} {{rname=Religion}} {{mod=@{selected|religion_bonus}}} {{r1=[[ @{selected|d20} + @{selected|religion_bonus} ]]}} |Sleight of Hand, +@{selected|sleight_of_hand_bonus} ]]}} {{rname=Sleight of Hand}} {{mod=@{selected|sleight_of_hand_bonus}}} {{r1=[[ @{selected|d20} + @{selected|sleight_of_hand_bonus} ]]}} |Stealth, +@{selected|stealth_bonus} ]]}} {{rname=Stealth}} {{mod=@{selected|stealth_bonus}}} {{r1=[[ @{selected|d20} + @{selected|stealth_bonus} ]]}} |Survival, +@{selected|survival_bonus} ]]}} {{rname=Survival}} {{mod=@{selected|survival_bonus}}} {{r1=[[ @{selected|d20} + @{selected|survival_bonus} ]]}} |Strength, +@{selected|strength_mod}@{selected|jack_attr}[STR]]]}} {{rname=Strength}} {{mod=@{selected|strength_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|strength_mod}@{selected|jack_attr}[STR]]]}} |Dexterity, +@{selected|dexterity_mod}@{selected|jack_attr}[DEX]]]}} {{rname=Dexterity}} {{mod=@{selected|dexterity_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|dexterity_mod}@{selected|jack_attr}[DEX]]]}} |Constitution, +@{selected|constitution_mod}@{selected|jack_attr}[CON]]]}} {{rname=Constitution}} {{mod=@{selected|constitution_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|constitution_mod}@{selected|jack_attr}[CON]]]}} |Intelligence, +@{selected|intelligence_mod}@{selected|jack_attr}[INT]]]}} {{rname=Intelligence}} {{mod=@{selected|intelligence_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|intelligence_mod}@{selected|jack_attr}[INT]]]}} |Wisdom, +@{selected|wisdom_mod}@{selected|jack_attr}[WIS]]]}} {{rname=Wisdom}} {{mod=@{selected|wisdom_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|wisdom_mod}@{selected|jack_attr}[WIS]]]}} |Charisma, +@{selected|charisma_mod}@{selected|jack_attr}[CHA]]]}} {{rname=Charisma}} {{mod=@{selected|charisma_mod}@{selected|jack_bonus}}} {{r1=[[ @{selected|d20} + @{selected|charisma_mod}@{selected|jack_attr}[CHA]]]}} } @{selected|global_skill_mod} @{selected|charname_output}
Edit: I don't know the templates for shaped sheet, ignore me.
Hmm, I have one that is working on my end, can you try this? (Similar one, just removed "selected|"
@{wtype}&{template:simple} @{rtype}?{Ability|Acrobatics, +@{acrobatics_bonus} ]]}} {{rname=Acrobatics}} {{mod=@{acrobatics_bonus}}} {{r1=[[ @{d20} + @{acrobatics_bonus} ]]}} |Animal Handling, +@{animal_handling_bonus} ]]}} {{rname=Animal Handling}} {{mod=@{animal_handling_bonus}}} {{r1=[[ @{d20} + @{animal_handling_bonus} ]]}} |Arcana, +@{arcana_bonus} ]]}} {{rname=Arcana}} {{mod=@{arcana_bonus}}} {{r1=[[ @{d20} + @{arcana_bonus} ]]}} |Athletics, +@{athletics_bonus} ]]}} {{rname=Athletics}} {{mod=@{athletics_bonus}}} {{r1=[[ @{d20} + @{athletics_bonus} ]]}} |Deception, +@{deception_bonus} ]]}} {{rname=Deception}} {{mod=@{deception_bonus}}} {{r1=[[ @{d20} + @{deception_bonus} ]]}} |History, +@{history_bonus} ]]}} {{rname=History}} {{mod=@{history_bonus}}} {{r1=[[ @{d20} + @{history_bonus} ]]}} |Insight, +@{insight_bonus} ]]}} {{rname=Insight}} {{mod=@{insight_bonus}}} {{r1=[[ @{d20} + @{insight_bonus} ]]}} |Intimidation, +@{intimidation_bonus} ]]}} {{rname=Intimidation}} {{mod=@{intimidation_bonus}}} {{r1=[[ @{d20} + @{intimidation_bonus} ]]}} |Investigation, +@{investigation_bonus} ]]}} {{rname=Investigation}} {{mod=@{investigation_bonus}}} {{r1=[[ @{d20} + @{investigation_bonus} ]]}} |Medicine, +@{medicine_bonus} ]]}} {{rname=Medicine}} {{mod=@{medicine_bonus}}} {{r1=[[ @{d20} + @{medicine_bonus} ]]}} |Nature, +@{nature_bonus} ]]}} {{rname=Nature}} {{mod=@{nature_bonus}}} {{r1=[[ @{d20} + @{nature_bonus} ]]}} |Perception, +@{perception_bonus} ]]}} {{rname=Perception}} {{mod=@{perception_bonus}}} {{r1=[[ @{d20} + @{perception_bonus} ]]}} |Performance, +@{performance_bonus} ]]}} {{rname=Performance}} {{mod=@{performance_bonus}}} {{r1=[[ @{d20} + @{performance_bonus} ]]}} |Persuasion, +@{persuasion_bonus} ]]}} {{rname=Persuasion}} {{mod=@{persuasion_bonus}}} {{r1=[[ @{d20} + @{persuasion_bonus} ]]}} |Religion, +@{religion_bonus} ]]}} {{rname=Religion}} {{mod=@{religion_bonus}}} {{r1=[[ @{d20} + @{religion_bonus} ]]}} |Sleight of Hand, +@{sleight_of_hand_bonus} ]]}} {{rname=Sleight of Hand}} {{mod=@{sleight_of_hand_bonus}}} {{r1=[[ @{d20} + @{sleight_of_hand_bonus} ]]}} |Stealth, +@{stealth_bonus} ]]}} {{rname=Stealth}} {{mod=@{stealth_bonus}}} {{r1=[[ @{d20} + @{stealth_bonus} ]]}} |Survival, +@{survival_bonus} ]]}} {{rname=Survival}} {{mod=@{survival_bonus}}} {{r1=[[ @{d20} + @{survival_bonus} ]]}} |Strength, +@{strength_mod}@{jack_attr}[STR]]]}} {{rname=Strength}} {{mod=@{strength_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{strength_mod}@{jack_attr}[STR]]]}} |Dexterity, +@{dexterity_mod}@{jack_attr}[DEX]]]}} {{rname=Dexterity}} {{mod=@{dexterity_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{dexterity_mod}@{jack_attr}[DEX]]]}} |Constitution, +@{constitution_mod}@{jack_attr}[CON]]]}} {{rname=Constitution}} {{mod=@{constitution_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{constitution_mod}@{jack_attr}[CON]]]}} |Intelligence, +@{intelligence_mod}@{jack_attr}[INT]]]}} {{rname=Intelligence}} {{mod=@{intelligence_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{intelligence_mod}@{jack_attr}[INT]]]}} |Wisdom, +@{wisdom_mod}@{jack_attr}[WIS]]]}} {{rname=Wisdom}} {{mod=@{wisdom_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{wisdom_mod}@{jack_attr}[WIS]]]}} |Charisma, +@{charisma_mod}@{jack_attr}[CHA]]]}} {{rname=Charisma}} {{mod=@{charisma_mod}@{jack_bonus}}} {{r1=[[ @{d20} + @{charisma_mod}@{jack_attr}[CHA]]]}} } @{global_skill_mod} @{charname_output}
Those macros look like they are all for the Roll20 sheet, not the Shaped sheet... that's probably the issue :)
The code for Ability checks (and much more) on the Shaped sheet can be found the sheet's settings tab. There is a list of blue buttons on the right hand side. These can be dragged down onto the macro bar (for use on that one specific character), or you can modify them by activating them, pressing the up arrow in chat to get the code and substituting "selected" wherever the character name appears:
/w @{selected|character_name} &{template:5e-shaped} {{ability=1}} {{character_name=@{selected|character_name}}} @{selected|show_character_name} {{title=^{ABILITY_CHECKS}}} {{text_big=@{selected|ability_checks_macro_var}}}
Edit: Note that this produces a Chat Menu, not a drop down menu. It can probably be adapted without much effort.
Nope. It's a bit more difficult to make a drop down for this on Shaped. I'd still with the built in macros.
keithcurtis said:
The code for Ability checks (and much more) on the Shaped sheet can be found the sheet's settings tab. There is a list of blue buttons on the right hand side. These can be dragged down onto the macro bar (for use on that one specific character), or you can modify them by activating them, pressing the up arrow in chat to get the code and substituting "selected" wherever the character name appears:
/w @{selected|character_name} &{template:5e-shaped} {{ability=1}} {{character_name=@{selected|character_name}}} @{selected|show_character_name} {{title=^{ABILITY_CHECKS}}} {{text_big=@{selected|ability_checks_macro_var}}}
Edit: Note that this produces a Chat Menu, not a drop down menu. It can probably be adapted without much effort.
Thanks a lot for the help. This was what I was going with as I couldn't figure out a drop down macro for shaped.
Thanks everyone for the feedback!