First of all, I am new to roll 20 and I am not a programmer. Second, I have searched a couple dozen ways to see if there is any mention of what I am trying to do and have not had much luck. I have created a homegrown game, and with it, a character sheet which covers most of what I want to do. I reused code to create pages which can be selected with buttons which cover the main character stats and a skills page. The skills page creates roll buttons which use 3 variables including a number of dice modifier for attribute, a roll modifier for attribute (separate) and a roll modifier for the skill. It looks something like this: <button type='roll' name='roll_rangedhandguns' value='&{template:default} {{name=@{character_name}}} {{Ranged Handguns=[[(2 + @{quicknessapt})d6k2 + @{quickness} + @{handguns} + ?{Modifier?|0}]]}}' class="d6-dice"></button><span></span> As all attacks are just skill rolls in the game, the roll buttons get lost in the skills page, so I wanted to create a repeating section which would allow the skill to be picked from a select dropdown then populate a button which would reuse the already created roll without having to go into a large sheetworker to gather the 3 stats all over again for whatever skill and populate a new roll command with that (I have already done something similar to create a temporary roller which allows a selection of non-default attributes to skills and it is moderately lengthy (again, I am not a programmer)). The question is: Is it possible to reference the above 'roll_rangedhandguns' in another button based on the dropdown selection in a repeating section? I get that I can use that roll in the chat area, but I want to reuse the roll template in another button instead. My initial idea, which works, was to just list all the possible attack rolls on the character main page, but it is inelegant as it populates rolls the character will never use. I figured the repeating section would allow a player to add only the rolls he or she wanted to the main page to simplify things.