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Auras and dynamic lighting

Hi all, I'm trying to setup some auras for some of my player tokens. I had the understanding that auras were not affected by the UDL (I have dynamic lighting activated), but it seems that my players can only see the parts of the auras that are in their line of sight : Is there any way to display the full aura in the players view with lines of sight activated ? (I have access to the API and I could go with a script solution if needs be). The idea would be to have something like that : Thanks in advance !
The aura will extend through the dynamic lighting walls, but player's vision will still be restricted/blocked by the wall.  So if the player is on the other side of the wall they will see the aura.
Aw okay I see, thanks, I'll see if I can manage something through the api.