Hopefully someone can shed some light on this as it is driving me nuts. I have a D&D 5th Ed game that I use to store maps and test things out in. I created a saving throw macro that would bring up a characters saves as buttons in the chat menu so they could be accessed from there and would work for any character selected. I have tried to copy the macro ready for a new 5th Ed game and it didn't work in the new game, so I went back to the orignial game to see if I could work out what was wrong, now we get to the interesting bit. If I click the macro on the macro bar it works perfectly bringing up the buttons so I can click the correct save. If I click the macro in the macro tab to activate it ,it works fine as well. If I open the macro and use the test macro button it doesn't work, it fails to bring up the menu of buttons just bringing up the header, and then rolls all the saves at once. If I shift/click on the macro in the macro bar to bring up the actual macro, and use the test macro button it doesn't work. If I copy/paste themacro either from opening it from the macro tab or by shift/clicking it from the bar, and create a new macro and add it to the bar, it doesn't work at all. The macro I am using is &{template:default}{{name=saving throws}}{{[Strength](! @{selected|strength_save_roll})}}{{[Constitution](! @{selected|constitution_save_roll})}}{{[Dexterity](! @{selected|dexterity_save_roll})}}{{[Intelligence](! @{selected|intelligence_save_roll})}}{{[Wisdom](! @{selected|wisdom_save_roll})}}{{[Charisma](! @{selected|Charisma_save_roll})}} That is a straight copy/paste, so I'm not sure if the layout has copied correctly. I am not sure if the fault is in the macro, but it seems odd that it will work fine from the macro bar or the macro tab, but not when I try and test the macro itself. I have opened and closed the macro several times, and open and closed the game several times, just to see if it would reset anything. I've even tried rolling back the game a couple of days just in case I had
changed anything when I tried to copy/paste it, it made no difference. The only API script I have running is TokenNameNumber, so I shouldn't
have thought that would effect it. I have the Stylus Browser Extention
on, but the only thing on it is the script to make the menu buttons more
compact. Can anyone shed any light on why this works when activated from the macro bar, but not from the test macro option, and why it won't copy into another game.