EDIT - better effect in next post, imo. Now that I think about it, you could spawn a bunch of mini dirt "explosions" in random areas near a target token using the the same concept. I just put something together quickly using a single image. It might have a better effect if a multi-sided token was used with slightly different art for each "impact". You can play with the impact area/density as needed. If you change the area (15x15 grid in example below), just change the offset to roughly half the size to keep everything relatively centered on the selected token. Also, those expand (animation) settings are about as fast as you can go without everything glitching out. !Spawn {{
--name|DirtExplosion
--qty|25
--size|0.5,0.5
--offset|-7,-7
--placement|rand 15
--expand|20,20,true
}} Click for animated gif The png I used is below. Maybe some kind of arrow-stuck-in-the-dirt image might be more appropriate?