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Magic Jar ptp interactions

In D&D ¨space teck¨ in overated as in Futuristic , yeah, like he said... depends on where you are in the Great Wheel schemes of things (aka: Gm's imagination Land) A F tons of these things are Legit True and feasible and with soon 6 editions of Lore....  if theres a change to something in the Lore, the books mentions it otherwise used as expansion reference... Heaven ; accordind to 2nd Edition advance as a administrative branch supervised by a Hebdomab himself to make sure the prophecies are professed and will send Innevitables to right the wrong time distortions , according to the CURRENT laws of a Cycle (great modron march) when the cycle ends , D&D switches edition as soft reboot of the multiverse.  Some gods call it Ragnarok too. I'm probably missing something from the current D&D 5th edition multiversal lore of course . but i know they don't tend to change it much and they always individually specify the change because they know their Fanbase will refer to old lore if they did not update it.
Josh  said: for Limar. 1. his mom is much kinder than she lets on. She didnt have the heart to put down the deformed wyrmling and was planning on keeping him around much longer but he when broke something in her hoard she told him to leave and he took that literally. Heart breaking stuff and lots of lonely sad nights for Kalemne. 2. While swimming down river (much safer for a land bound dragon) he came across a sunken ship, worn down with time and rot to reveal a hidden compartment that contained a large Lead chest that gave Limar Head aches. welded shut and unable to lift it he quickly moved on. whats in the box? 3. When he arrived at the stonefare, he ran into a outpost first where A nice kobold named Basku gave him directions to the temple. Hows basku doing these days? 4. also everybody is related to limar. Iktharlyep is his estranged counsin. Astartes his 17 times removed aunt. the coiled lady his sister from another mother. Heimar the Ice addicted nephew. Shurreon, secretly a green dragon in disguise is his father. We don't talk about Carnasi.  for Hiskel.  1. in her younger days she ran with the evilest crew. used to be a pyromaniac sorcerer. 2. they all died when they found the lexicon. except unfortunately Hiskel who had her truename rewritten and since then was compelled to go to the catacombs. (thankfully tellaj is dead and can never make use of this sleeper agent.) 3. Her sorcerous bloodline comes from the deep Dragon ZZuzil Arsenal every year a new name, a new mask. 1. barely one remembers 10 years ago when they grey masked bard "monotone" traveled the taverns and inns of Strongtown and kentwig singing sad songs and telling gallows humour jokes while listing to commoners complain of their local nobles. 2. The Leaky cloud  Tavern in Skyshroud still bans Masks to this day. no further context. I'll have to get him a new code name an masked for the next year in game, especially since he'll be working for the wayfinders. maybe some kind of compass or map based one. details have been added. lore was promised. More OOC canon for Josh's characters, doth sayeth the DM: Limar: 1. Kaleme is young to be a mother, and Limar's clutch was her first. Because he was the runt, the youngest, and weird, she's always had a soft spot for him. Her seeming harshness was from a desire to "fix" him (make him fit into the lawful evil customs of green dragonkind) so that he wouldn't grow up to be an outcast. 2. The sunken ship was the wreck of the  Jenny , a small trading galley owned by a merchant in  Waterwend . It was taken by river pirates decades ago, and sunk in the battle after being rammed. The galley was also used for smuggling though, with illicit goods being transported in a lead chest concealed in the captain's cabin. On her last voyage, she was carrying a cursed unholy relic recovered by an adventurer from the depths of the  Stonefare , but her owner decided against trying to salvage any remaining cargo out of fear of legal repercussions if it were discovered there. In the years since, folk living nearby have occasionally caught strangely mutated and bloodthirsty fish... 3. Basku was assigned to one of the new outer warcamps during the construction of the  Stonefare Trade Route , like most Eklem tribe kobolds. He took a bad wound in a battle against Fleshreek's raiders last year during one of their minor incursions, and was reassigned to a nursery further inside the safe zones. He now walks with a cane, and spends his days telling stories of the reign of Rith, Puelossi, and Onuresvir the Pretender to the Eklem hatchlings to pass on his peoples' heritage. 4. None of those people are related to Limar. Well, maybe Astarte, if you go back far enough. Hiskel: 1. She was gradually pushed out of her village (of the Marskib kobold tribe) near  Skyshroud  for not being lawful enough, and joined a gang of other young misfit kobolds calling themselves the Howlers. Her talent for fire magic was of great use to them, and their trademark soon became robbery covered up by arson to destroy the evidence.  2. She actually found the Lexicon  in  the Catacombs (that was already canon), but her memories around discovering it are strangely fuzzy and disjointed. Trying to recall exactly what happened always makes her head hurt, but she's certain it was in a locked chest, and that when they forced it open the trap inside killed the other Howlers, and did...  something ... to her mind. She can only remember the sense of a veil being ripped away, a dusty but powerful voice chanting words that she understood but doesn't know (as if in a dream), and flickering vision of a vast hole in reality. Weirdest of all, she remembers bringing the Lexicon to the Catacombs alone but  also  remembers being there when she found it with the Howlers, yet she can't reconcile these. 3. Zzuzil was a mighty deep dragon who dwelt in the Underdark beneath central Terolus before the Cataclysm. One of his half-dragon children, the renowned mystic theurge Erumizel, was a sorceress and priestess of Io who is said to have fought in the final battle for  Destreth --though the songs and tales disagree about whether she fought to defend the city  from  the Archos Empire or to capture the city  for  it. Most scholars believe the former, as she was also recorded as having helped to protect  Destreth  from a coup attempt by a powerful player of Xorvintaal and his army of mutated dragonkind several years earlier. Erumizel's ultimate fate is unknown, but Hiskel's tribe passes down a story that she once took a lover from among their kobolds and gave the egg to the tribe to raise the dragonblooded kobold within. Over the many generations since, dragonblooded kobolds (some with with great sorcerous talent) have appeared among the tribe from time to time. Arsenal: 1. Monotone developed many connections in  Kentwing's   Undercity , the criminal society that flourishes in the extensive stone-lined sewer system that connects down into the Catacombs, and even once crossed paths with the infamous ghost called the Headsman who haunts them. He fell in love with a girl there, a poor half-elven ossifex addict forgotten by society, but was unable to save her from the pull of the potent, transformative drug. In the end, he buried the bones that remained of her somewhere no one would ever find and disturb them. 2.  The Leaky Cloud  is a rickety tavern built into the mountainside below the main street level. The entrance is only accessible from a trapdoor in the basement of a latoner's shop, though several large tightly-grated windows on one side overlook the foothills. It's generally known as a mountain dwarf bar, where other races are viewed with suspicion, and dates back to the early days of the city's construction. Nate S.  said: My favorite of these is probably the one used by the Webtoon  The Last Dimension  where the past is immutable insofar as it's been observed by sentient beings that aren't themselves time travelers — that is, you aren't creating a paradox if nobody notices you changed anything. That leads to fun shenanigans where you can time travel with every person who directly observed something and in doing so open the door to changing it. That Webtoon also has some very interesting takes on causality...you get folks who accidentally travel into the past meeting past versions of people they knew in the future and then getting flashbacks (flash-forwards?) to the future version of that person mentioning they met a time traveler once. Lots of fun stuff. That's really funny and clever, I love it. I just stick with the "you can't change the past because it already happened" approach (with one very  very  important exception). It does create more challenges, especially when simultaneously DMing two campaigns taking place on different points of the timeline in the same area, but success is  so  satisfying.
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 ->    ,no up vote functionality so you get side vote. Thanks for your assistance in changing the past, I'll considerer the time travel ark completed.  what was the exception?
Josh said: what was the exception? That's a major setting lore secret for you guys to puzzle out. Though I've hinted at it before, and it'll become very important again down the road. ;)
think you can give those hints again? I must've missed them.
Josh said: think you can give those hints again? I must've missed them. Like I said, it'll come up again. ;)
Josh said: making stuff up feels rude, but I guess thats the whole game.  a bit late in the game to be changing fundamental stuff, here we go anyways This is actually pretty cool, I'll do the same for Ering :) - Ering first summoned Vigil when he was twelve years old. One year later, during a particularly frustrating week where the familiar refused to follow commands, ignored spell drills, and even flew off during a lesson, Ering lost his temper and sold Vigil to a travelling merchant in exchange for a parrot. - Back in his University days, Ering (who was not yet the composed and disciplined wizard he would later become) and some other students, full of that typical first-year arrogance that comes from barely understanding power and already thinking you’ve mastered it, decided to... try to summon a succubus.  He came  very close to expulsion, his father had to pull some strings.  - Early in his service as a commanding officer, Ering caught wind that some of his soldiers had begun calling him " the Gravedigger" behind his back. He was pretty irritated by that name, but he understood that confronting it directly, or disciplining those responsible, would only cement the nickname and ensure its spread. So he did nothing, however, much to his surprise,  the namecalling stopped on its own not long after. One morning, during roll call, he noticed the usual culprits uncharacteristically quiet,  pale as corpses,  jittery and glancing over their shoulders.  He never asked what happened, and they never brought it up again. - He has 3 older sisters (I think we talked about it in dms with Max, but I'm not sure if it ever came up in game)
Dawi said: Josh said: making stuff up feels rude, but I guess thats the whole game.  a bit late in the game to be changing fundamental stuff, here we go anyways This is actually pretty cool, I'll do the same for Ering :) - Ering first summoned Vigil when he was twelve years old. One year later, during a particularly frustrating week where the familiar refused to follow commands, ignored spell drills, and even flew off during a lesson, Ering lost his temper and sold Vigil to a travelling merchant in exchange for a parrot. - Back in his University days, Ering (who was not yet the composed and disciplined wizard he would later become) and some other students, full of that typical first-year arrogance that comes from barely understanding power and already thinking you’ve mastered it, decided to... try to summon a succubus.  He came  very close to expulsion, his father had to pull some strings.  - Early in his service as a commanding officer, Ering caught wind that some of his soldiers had begun calling him " the Gravedigger" behind his back. He was pretty irritated by that name, but he understood that confronting it directly, or disciplining those responsible, would only cement the nickname and ensure its spread. So he did nothing, however, much to his surprise,  the namecalling stopped on its own not long after. One morning, during roll call, he noticed the usual culprits uncharacteristically quiet,  pale as corpses,  jittery and glancing over their shoulders.  He never asked what happened, and they never brought it up again. - He has 3 older sisters (I think we talked about it in dms with Max, but I'm not sure if it ever came up in game) Well then, fair's fair... *cracks knuckles* Familiars are animals awakened by a ritual that grants them a fragment of an arcanist's soul, which means they're effectively an extension of their master. Vigil's rebellious phase was a reflection of Ering's adolescent identity crisis, but once they were separated, the growing sense of loss made Ering realize the importance of their connection. When he admitted what he'd done, his father made him track down the merchant and bargain for Vigil back himself (with a tail of family guards to keep an eye on him), and the experience made their bond much stronger.  The lesser planar binding  scroll Ering and his friends used was able to call a succubus successfully, and the calling diagram they drew with magic circle against chaos  trapped her in the silver circle. But they overestimated their own cunning and underestimated the manipulation skills of a powerful tanar'ri. With only words and wiles, she seduced the young men into entering her circle, and began working them... If a professor hadn't caught them and dismissed  the demoness, they might all have perished under her deadly lips. No one was killed, but one of the participants suffered permanent energy drain, and another (less connected) one was expelled. The eldest child of House Walfire is Anna, an aristocrat6 and skilled player at the courtly games of intrigue, now married to the heir to House Silemi in Skyshroud . Morena, the middle sister, is an expert4 (cartographer and logistian) Major in the THM Navy, and distinguished herself managing supply lines during the recent Suloise War. The youngest sister, Bethany, is an expert3 (atillator) Captain in the THM Archers division, supervising the maintenance of defensive ballistas in the Carlos district.
Correct me if i'm wrong, if it's the the Bios; everybody knows it. If it's in Handouts, everybody knows it. The rest are rumors? Because Sidsaspi is certainly instrested in the specific details of your Bios , so much so that if we can agree , He invited you all over diner at some point to know your life stories.   This diner was awkward any way you put it and probably none of you ate the livestock served infront of you in is office during the time so more for Sidsaspi but more importantly, you opened up to him so he know this information. Yes?
Limar will absolutely make a feathery mess of the live chicken you put in front of him.  "My story? Hasnt even started yet."
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Cedric D. said: Correct me if i'm wrong, if it's the the Bios; everybody knows it. If it's in Handouts, everybody knows it. The rest are rumors? Because Sidsaspi is certainly instrested in the specific details of your Bios , so much so that if we can agree , He invited you all over diner at some point to know your life stories.   This diner was awkward any way you put it and probably none of you ate the livestock served infront of you in is office during the time so more for Sidsaspi but more importantly, you opened up to him so he know this information. Yes? Bios and Handouts are generally treated as public knowledge, yes. In the 2 months since Sidsapsi met the Wayfinders, it's fair to assume he's had time to dine with them and get to know them all (though it seems more reasonable for him to attend a dinner in the fortress, given how many Wayfinders there are and how small his clinic is).  Though, the lore we've been sharing in this thread for Avariel, Limar, Hiskel, Arsenal, and Ering is OOC , not something anyone but those characters would know (and in some cases of details I added, not even them).
Yeah I'm pretty sure Avariel would still consider some things coincidences even though the reality is more complicated. Not that anything had been planned by anyone but the fact that his parents met while his father was checking in on the Arrinors would be an explanation that also ties into how the family was already in the same town as his mother, for instance. I also doubt he'd be terribly bothered by that detail, since it's more an explanation of how things fell into place than a revelation about any intent on anyone's part.
Nate S. said: Yeah I'm pretty sure Avariel would still consider some things coincidences even though the reality is more complicated. Not that anything had been planned by anyone but the fact that his parents met while his father was checking in on the Arrinors would be an explanation that also ties into how the family was already in the same town as his mother, for instance. I also doubt he'd be terribly bothered by that detail, since it's more an explanation of how things fell into place than a revelation about any intent on anyone's part. While it may seem like a contradiction for someone who loves 3.5 as much as I do, I'm also a big fan of soft magic, and I like to mingle it with hard magic in my campaign setting. So AFAIC the way things shook out with Raviel and Avariel and the Arrinors could be interpreted as fate or  coincidence and both  would be correct in their own ways. My approach to prophecy is very heavily influenced by Tolkien and David Eddings, and my years of experience with Eastern thought, and perhaps best summed up in the final lines of The Hobbit, one of my very favorite books to this day:
Yuan-ti cuisine is sophisticated but not that difficult to prepare on my own to show the cooks , assuming what you will like:  -Avariel got a bucket of small river fish sprinkled with sea salt -Ering got a rattlesnake under the cover of is plate to spice with is magic -Xankoris got a chicken stuffed with dry rice -I recomend for the ladies the unfeathered Chick with bowl of hot blood on the side , it's light in fat -Tenmen can ave the honey glazed shaved lamb  -Limar... I guess i let loose a 2-3 injured animals in the room to hunt like a king.  -Arcenal was a more complex dish , so he must've gotten him a Pig and a scapel with drawn cutting lines of it's face for a Mask as Takeout since Sidsaspi never saw him eat , is lack of emotion makes me believe he does not ave very refined taste therefore i think he was only there for the toy in the happy meal since getting this guy to talk was way harder than Ering or Limar.  
Sea salt is actually rather expensive, this far from the ocean. Most salt in the Catacombs region comes from the Salt Caves  in the northwest. Dry ice is also very pricy, as it usually requires magic to create (such as fabricate  or major creation ).
I was afraid sea salt be difficult to get, i'm sure Avariel understood i'm not a charity org. Dry *Rice* ; as in Raw rice . It makes their stomack explode while alive .  Since Yuan-ti are very recetive to emotions, it emphesize the taste: -Makes Avariel reluctant -Ering enraged -Xankoris ashamed -Most human women must've being empathetic to mercyfull or sad -Tenmen must've being angry and shouted to get it cooked (he's probably the guy i know the less about tho, i don't recall much actions done with him and i'm not sure about is personnality. Still, im currious if he would take a bite) -Limar exited -Arcenal ... i'd be lucky of is odor enhanced our meal in any way... The goal of these supers is mostly to talk and know about them : If they won't eat, i'll just serve myself their plate while they talk or emote whats on their hearts. I'd be still very curious to know if any would touch is plate or try the monstrous cuisine when offered. If any of them can stomack that other than Limar, they'd make good progress of inclusivity... Like Selissa, you know: She did eat your trash while crying on the inside. Ok..lol maybe Selissa is not the perfect example, the point is: If a Minotaur is gonna receive you for diner , it's going to be Minotaur food. ;)
Oh, rice . I misread, woops. Rice is much easier to get here, a useful cereal grain in lowlands and marshy areas. Very calorie-efficient. Weird choice to try serving it uncooked, though. Tenmen is very direct, he'd probably spit it out and then throw the rest in Sid's face. For him, the best path is the shortest line between Points A and B; over, under, or through. Xankoris is the type to taste it and thank him politely, while subtly demonstrating his disapproval in body language and hints Sidsaspi wouldn't understand. Even for a PBR, he's very traditional in his background, having grown up in his isolated southern community in the Kingdom of Provincia.